But no plans for Brink Implementation, says Splash Damage boss
How is Kinect good for shooters? Even in real life you need to hold an object to shoot someone... Edit: @ Disagrees..conflicting opinions are welcome...
Use the controller for the main controls and kinect for things like squad commands, throwing grenades, HUD navigation?
But that would make Kinect more of an accessory... Take Uncharted for example...The 6-Axis is used for balencing parts...a nice feature but certainly not required not to mention you get the controller for free with the console... But then with Kinect you would be dropping $150 for basically the same functionality...yes it would be nice to use Kinect for that...but that wouldn't give it "amazing potential"
isn't the point of kinect to be "controllers" ?
blah darn it meant control less
@wiggles Sure, and it wouldn't make or break the game, but it would certainly be fun. I think games that use both a controller and kinect together will be the only games which use kinect that core gamers will even enjoy. I think there's a a lot of possibilities for this combo, and yes it'd be fairly expensive for not much more added utility. Still, I think it could be fun. Control your character with the main controller, and use your hands for other stuff like the things I mentioned above. How about an rts/action game combo. You control your troops using kinect, then if you want to switch to control one one particular solider, you use the regular controller. I think the jumping back and forth between the two could be great fun. This is where kinect's real potential lies.
You just said the same thing TheLeprachaun did
@Wiggles- I disagreed with you..and I'll tell you why. YOU-HAVEN'T-PLAYED-A-SHOO -TER-ON-EITHER. Play BEFORE you judge. @colonel179- Like I said, play before you judge. Its not about the technology, its about the developer. I guarantee you that 2011 will be flooded with hardcore Kinect games(yes, that includes shooters). For now, Microsoft is looking to sell Kinect's to the casual crowd. This reminds me so much of the PS3. Everyone doubted it, and look where its at now. Patience is a virtue.
It's not about judging. Kinect is meant to be controller-free, according to MS, so having to use a controller defeats the purpose entirely for Kinect. And it is impossible to have a shooter with only kinect, unless there's a joystick in the screen which you have to point at (kind of like how iphone games do)
It's physically impossible to play a shooter while only using Kinect..how do you aim? I am all for giving the other games a try on Kinect...but playing a shooter with Kinect as the controller is physically impossible...
sometimes I wonder if they just don't want to sound as fans of a certain controller...most of them always answer that both controllers have potential within the same genres...
Yes that's great. Kinect will be great for shooters. But not for us. That is convincing.
the title of this is hillarious.... "but they dont have nothing planned" the best part is they have hammered "you are the controler" so when they introduce some add ons what r they gna be able to say? because you cannot have a shooter with ur thumb and pointer finger
"Move, Kinect shooters have ‘amazing potential’ - Brink dev" But we will not be using it.
Its kinda' sad Brink has been pushed back. I also noticed only one exclusive shooter coming out this Fall and thats Reach. I guess people who aren't a fan of Halo will have to settle for Crysis 2 and Black Ops, not that thats a bad thing though.
maybe it be on rail shooter. i dont know. how can you move with kinect esp turning around. and also if there's too much noise in the house, how can you really give voice command
Yeah... I don't see any shooter game on Kinect not being on rails.
How do you pull the trigger? Sure you can hold your finger up to the screen...but how will Kinect register a shot being fired??
The more I read these articles and the more I think about it, MS will probably release a controller of some sort or some peripherals as guns, steering wheels, etc. It's just something they will need to do.
it better be better than this.
Pew pew pew
I don't get why everyone keeps saying that Mircosoft will just make a controller of some sort. Then isn't that basically the same thing as the Move, the very thing they have been talking about negatively all this time? So basically you have controller less gaming but at some point you have to buy a controller? Doesn't that make the Move more versatile because it's already what you need? It's already the gun, the bat, the golf club, the hammer, the sword etc. It's no wonder they didn't mention this at E3. They would have been laughed off the stage.
i posted a thread on the bethesda forums(fallout nv,brink) asking for fallout new vegas and brink to implement motion control. i think fallout with move would be great a definite battle between which to get if implemented vs socom 4. as it stands socom is the only third person shooter coming out this year with motion control.i dont see the big problem of just adding it to the game; its not like it takes you making the game from the ground up. an oblivion with good motion control is better than sweet potato pie for thanksgiving.
Pew Pew Pew?
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