It was simply epic. I wish real Spartans were like this. It feels like Solid Snake + Samus Aran + Master Chief comined into one badass character. BTW Red vs. Blue guys didn't do anything worthy besides voicing the characters. Watch the video till it ends. It says "based on Halo 3" and then shows 343 Studios' logo. All the animations, effects etc. done by 343.
Eh your wrong. Roosterteeth hired Monty Oum who made haloid. He does all the animation. 343 has nothing to do with anything they produce. legally they have to show those logos.
howd they get the models to do custom animations...if this is what the rest of the series is gunna be like, i need to catch up...lmao, i stopped after like 3-4 seasons
If you look at the scenes, the custom-animated scenes are from a 3D program, such as 3DS Max or Maya. Look at the environments. The lighting is quite different.
Their compositing is also quite good, which is why it looks consistent throughout the whole video.
@ fanboy yea, they prolly got the max/maya models straight from bungie themselves, and animated them separately...i just didnt expect that from them, cause they used to do all their acting" straight from the game, through forge, then edit in theater mode i think
also @ProA007
i just finished watching all of season 8 so far, and it looks like the have a new episode every monday, so the whole process (animating and editing) seem to only take them a week
It takes way longer than a week to produce an episode.
What studios do is that they produce the entire season about halfway through (or fully), and release the episodes one by one; thus the delay in between seasons.
dont know why you got a disagree...you are right, havent seen season 7, but season 8 had bits of these types of custom animation throughout, since episode 2 i think
At first I was really curious as to how they were doing those animations. It took me a very, very long time to figure out they did it in a professional 3D program (Ie, Maya/Blender/3DSMax). But by definition, this can't necessarily be called a Machinima. :|
That was fucking epic. Loved the teleporter parts
http://www.youtube.com/watc...
http://www.youtube.com/watc...
http://www.youtube.com/watc...
that was freaking fucking epic awesome!
BEST EVER!!!
as for the record, I still love the series and following since the beginning.
Its just like any other animation created but they made it look like Halo 3.
Almost as good as Haloid.
If you look at the scenes, the custom-animated scenes are from a 3D program, such as 3DS Max or Maya. Look at the environments. The lighting is quite different.
Their compositing is also quite good, which is why it looks consistent throughout the whole video.
yea, they prolly got the max/maya models straight from bungie themselves, and animated them separately...i just didnt expect that from them, cause they used to do all their acting" straight from the game, through forge, then edit in theater mode i think
also @ProA007
i just finished watching all of season 8 so far, and it looks like the have a new episode every monday, so the whole process (animating and editing) seem to only take them a week
What studios do is that they produce the entire season about halfway through (or fully), and release the episodes one by one; thus the delay in between seasons.
"I knew that wouldn't work. Agent Tex is a bit of a badass"
badass indeed - that was amazing
Brings me back to the days of "Why are we here?"
A site trying to gain hits from Rooster Teeth's work. =/
Also if you check out some of the 1st few episodes from the new season u can see some other cool scenes he animated.
Absolutely phenomenal. I DID NOT see this coming..
that was one of the most awesome things ive seen in a while.
That was nothing short of amazing. Funny as hell and extremely clever.
For once, a title on N4G that's completely undeniable!
that was pretty damn good and funny. The teleporter usage was good and also didnt have that cheesy parts.
imagine if REACH'S forge was like this/.
:(
It took me a very, very long time to figure out they did it in a professional 3D program (Ie, Maya/Blender/3DSMax).
But by definition, this can't necessarily be called a Machinima. :|