From Games Radar: "Much has been written about Mass Effect. The reason? BioWare's epic intergalactic story flagged itself up as one of the cornerstones of the 360 from the moment it was announced. Stunningly ambitious, brain-meltingly large, and market-leading in voice acting and production, it took what the Canadian development team did with Knights of the Old Republic and Jade Empire and pushed the model on - hard.
Frustratingly, though, while shots have steadily trickled out, actual code has been non-existent, while details beyond the basic set-up and structure have been equally shrouded in mystery. Until now. We tracked members of the development team down to their Edmonton hidey-hole and cornered them. We wanted to know everything - how the game ticks, how big it will be, what will blow us out of the water. And they obliged."