GI: Your first two Xbox 360 efforts were huge successes internationally. The first one was Dead Rising, which was a big hit. There was a story in Famitsu about Dead Rising 2, and then it was dismissed as a rumor. Is there anything you can bring to light about that?
Inafune: This is something we hear a lot from the press-Dead Rising 2, and we're not making it right now, but it is something I would love to make. I would love to be able to take some time off from my business-side responsibilities just to be able to produce it myself-that's how much I love the game and would love to do it. But there are a lot of things that come into play. There's staffing, there's scheduling-who's working on what-then there's budget and money, where's the money coming from? So there are a lot of small things to work out before that would even be possible.