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A Fable for the Masses

The old design adage "easy to learn, hard to master" is key to the new combat system in Fable 2, Lionhead Studios head Peter Molyneux said today.

"A lot of games developers worry about button-mashing and we look down with disdain on it." Molyneux said gamers can complete the game with button mashing, but it'll take longer, they won't be granted the same power-ups and they're in-game skills won't grow to the same extent. On the other hand, the hardcore gamer will finish it more quickly and will look more stylish throughout the game using upgraded moves.

By making Fable 2 easier to pick up and play, he hopes to reach a greater audience who actually plays through an entire game. There will be certain ways to finish the game more quickly, depending on the path you choose. You can be a hero and fight a lot and finish quickly, or you can have as much sex as you want and children to build a family and take the game more slowly.

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next-gen.biz
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razer3742d ago

Just finish the game already.. Now you are talking about releasing Fable in 2009.. I'm sick of hearing this dude talk and then see the game and have it look like an Xbox 1 title.

No matter how much you talk Peter, it's not going to increase your sales.