Mere minutes ago, Nintendo announced their latest handheld gaming device; The 3DS. It bolsters better graphics, 3D viewing without the need for glasses, the ability to take 3D digital pictures, a control stick (analog stick), wide support from developers, and more. However, it makes a major mistake that Sony made with their PlayStation Portable.
theres no need for a second analog, there F'in touchscreen
i mean id rather take 1 analog stick over none at all like previous DS's
@1
That's not the point. The analog stick should be on the other side.
Did you guys even bother playing a DS ? Metroid didnt need extra analogs
bad example.
Maybe now with the extra analog I might go back and try it again if I decide to get the 3DS
Well thats based on your opinion many other people enjoyed the controls which is most likely one of the reasons nintendo choose this type of set up with the 3ds
But still... The could have easily added another anolog.
That small D-PAD starts to hurt playing JRPGs for long hours.
D-Pad/Analog/Stylist input....umm what else is missing?
Whats the resolution of the screen?
If the slide pad was in the right side, you wouldnt be able to use the stylus unless you're lefty.
The DS relies on the stylus to aim the camera, while the PSP used the right buttons.
like the DS, it will never have any good fps games that require it
95% of the game will only need 1 stick to play
well, they could use the motion sensor to move the camera to left and right...
I'll admit though, it wouldn't have hurt to add a second stick on the right for FPS games, and to control cameras, etc.
I've been waiting for an Icarus announcement for a while, great to see it's on the 3DS =). I'm not exactly excited over the other announcements, since they're just older games with 3D support. Icarus was definitely the selling point for me, I'm going with the aqua green 3DS =).
Wtf they have a touch pad for aiming FPS will pwn on this machine
i hope the analog stick isn't bad. i heard the PSP's is