Stuck between Crysis 2 and The Old Republic, Cliff Bleszinski snuck into Electronic Art's E3 presentation and crept up behind these two giant titles and officially made a name for Bulletstorm. The presentation was full of new and broke the mold of what to expect from an FPS. Things that we haven't seen before from a video game of this genre were showcased today. A wide mixture of weapons and tactics to maim, taunt, and ultimately kill your enemies was the focus of this brief demonstration. You could see some of the Gears creator's influence in the title, but it was far from a copy. The interesting premise of killing with style looked like something that everyone in the audience at E3 just wanted to try right then and there. This has not been the first showing of the title from People can Fly, but it is the first that showed the sheer size and scale of the title. Expect great things from the developer of Painkiller and Bleszinski advising the team as things flesh out towards release
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."
All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help
The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.
Personally, I thought The Old Republic was the Best in Show but hey if you like shooters and you are looking for something different Bulletstorm definitely looked cool. Not for me though.
NFS HT was the highlight for EA, was also hoping to see the insomniac game too. I still think bulletstorm was and still is pretty generic, wasn't impressed by it during the stage demo.
Bulletstorm was awesome, but the dialogue was awful.
EA had a good conference all around.