GameSpot writes: "It seems like every time we see Bulletstorm, we see a new and incredibly brutal act of violence in the game. EA, at its press conference, took the time to show off more of the whacky first-person shooter, which a representative onstage described as a “blood symphony” where the player is the conductor and the weapons are the instruments. The symphony begins with the player and a teammate inside a non-descript building. It seems as though his buddy is having some problems, but after talking with him for a bit, the main character moves outside onto a balcony with an impressive view of what appears to be a loading dock area. After a few moments of taking in the scenery, he leaps up, grabs a zip line, and swiftly move down to lower terrain".