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Unreal Tournament III Interview: Epic steps out of character

Epic's Unreal Tournament games have always been well populated with playable characters attached to teams/factions within the universe, and the likes of Malcolm have become icons for the series. The latest, Unreal Tournament III, is no different with six teams and potentially 24 characters lining up to be 'possessed' by players when it launches in November.

But what inspires the game's character designs? What does Unreal Engine 3.0 mean to Epic's character artists and will we truly be able to appreciate the level of detail given to models as we zip around blowing each other to kingdom come?

CVG put this and more to Epic character artist Chris Wells...

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SDS Gamerfiend3470d ago (Edited 3470d ago )

3 disagrees and a lost bubble for being first to post, WOW! I guess it`s the xbox 360 elite that`s causing the hate!

Dr Pepper3470d ago

No, it's just that people don't like it when someone says "first post" on this site. It doesn't have anything to do with the Elite. I'll give you a bubble, just try to remember that next time.

SDS Gamerfiend3470d ago

I gave you one as well! I see others have also. Thanx to everyone for the love!

bung tickler3471d ago

it would be cool if they put the gears characters up as download content for the 360 version.

IPlayGames3470d ago

Can we get a demo

2 characters
1 level
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