SEGAbits writes: "Given that the Wii can’t do patches, any glitches that come in a shipped game obviously won’t be fixed. As a result, HVS is pulling out all the stops to ensure Conduit 2 is as glitch free as possible."
SEGA has announced Fearless: Year of Shadow, a campaign that celebrates Sonic the Hedgehog and his brooding acquaintance, Shadow.
GamesIndustry.biz writes: "Relic is best known for the Company of Heroes and Dawn of War games, and recently developed the new Age of Empires for Microsoft. Relic will transition to an independent studio and will no-longer be part of the Sega group of studios.
The majority of the 240 job cuts are across Creative Assembly and Sega Europe, while there will be a ‘small number’ cut from Sega HARDLight. There was no mention of other Sega UK studios, including Two Point Studios and Sports Interactive."
Sega had such a turbulent existence from the mid-90s to when they dropped out of console manufacturing entirely in 2001, it’s understandable if you’ve never heard of the Genesis Nomad.
Now if only Activision/Infinity Ward could follow suit...
the biggest glitch was that it was on the wrong system
I heard many complaining about a spawning-bug in the multiplayer-mode :O
In the future, just do what the web browsers do, where it automatically sends a report to the company when the browser crashes. Build that functionality into the game.
1. Hackers: they were around every now and then. they only good if they on ur side and if not then prepare to lose. HARD. huge issue.
2. Spawning bug: takes 3-5 tries sometimes to just enter a game. wut basically happens is that u spwan but u cant move and the level looks broken and u lose all ur life and ur stuck until the game ends (i think not sure) or u turn the wii.
thats all the issues i can recall for now.