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Fatal Inertia: New screenshots released for futuristic racer

Lead designer Michael Bond says of the game, "By designing Fatal Inertia's gameplay around a physics engine it not only allowed us to create a truly different driving model, but it also helped us create a set of dynamic weapons with multiple tactical applications. We've based many of the game's weapons on straightforward physical principles, and by doing so we're giving players the freedom to come up with their own creative ways of using them- ways that even we are still discovering."

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AAACE53566d ago

This game could turn into something!

It probably won't be on the same level as Wipeout, but I think they are trying to make something slightly different from Wipeout. I like the environments of this game. and the fact that you can customize your craft. All that remains to be seen is how the game plays. We have seen it at E3, but the final product may be alot different from E3! Demo time.