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Obsidian’s Feargus Urquhart Talks Fallout: New Vegas in New Dev Diary

Obsidian Entertainment has regularly been cited as one of the developers most eager to communicate with their audience, a trait that runs hand-in-hand with Bethesda Softworks, the publishers of their latest title, Fallout: New Vegas. And in the latest Dev Diary from the company, that’s exactly what Feargus Urquhart, President of Obsidian Entertainment, does. Discussing many aspects of the development of Fallout: New Vegas, this latest update will certainly keep those Fallout centred internet communities busy.

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electronictheatre.co.uk
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Bolts2993d ago

The problem with Vegas is it looks too cheesy. The hallmark of Fallout has always been the bleak desolate landscape and bombed out urban settings which Fallout and Fallout 3 portraited perfectly. The only reason Vegas was good in Fallout 2 is because it was a light hearted diversion in a wasteland full of misery and radiation. I'm not sure how well this setting would work when they're making an entire game around it.

kevco332993d ago

I think it's going to work much the same as you suggested with Fallout 2 - the glitzy Vegas we all know (i.e. the strip) will be the only area which features the bright lights and near-complete structures we're expecting, while much of the rest of the game will take place in wastelands still.

ironwolf7772992d ago

Fallout 3 is my all time favorite game. A pure masterpiece.
But no one can say Fallout 3 wasn't cheesy. That was all part of it's charm and I think New Vegas will hit the nail on the head.