B4HD: Blade Runner Retrospective

B4HD's Sam Morris writes of his love for Blade Runner: Just take a look at it, it looks fantastic for a thirteen-year-old game but that’s only because of the technology behind it. Shortly after the game was announced, 3D graphics cards started to come into the market. What a preposterous idea, people won’t want to pay for a dedicated graphics card, let’s make a work around. The solution was Voxels+, a technology I’m not even going to attempt to explain because 3D pixels sounds like a made-up computer term you would hear in a movie. The point is that it works and surprisingly, the game looks respectable even by today’s standards, even if the characters do look like they’re on an episode of COPS.

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