GameZone's Michael Lafferty writes, "The conundrum of MMO’s – why are they ‘massively multiplayer’ when many players seem to prefer the solo effort?"
I agree with the writer - too often MMO´s make it too easy for solo questing, thereby losing the need for grouping up. However, as LOTRO showed me, sometimes finding a group just to get away from grind quests is really tough - where is the middle ground?
yeah lotro was tough, when you get 30+ you needed a group, no other options. It was great when you had time AND a group of good people, otherwise it was impossible to do something. In a game you need to have the option to play solo, because when you have a 15/20 minute frame time you generally don't group. Lotro addded a lot of quest for singleplay later, which makes it really easier
Perhaps it's just because some people enjoy the game but really do value a solo experience over that of a multiplayer one, even if the game is supposed to be built as an MMO.
haha isnt that the truth! I tend to go solo myself unless my close friends are online
I liked being the gun for hire in City of Heroes
I'd certainly play MMOs more if they were more geared to single player.
"why are they ‘massively multiplayer’ when many players seem to prefer the solo effort?" Because said gamers still have their options open to go on raids anytime they want. Aside that, even the loners are part of an guild and as so are, usually communicating with them, whether just to have someone to talk or to ask for tips about the game. Thankfully, play an mmo doesn't mean you always have to be in an party, it just means that you can if you so choose.
I agree with the writer on this one. I always go solo in MMO games.
I actually don't like going solo in MMOs. I play MMOs mainly for the social aspect. I WANT to play with other people! Preferably my friends... because we all know how lame PUGs are. ;)
Why? Because 3/4 of the strangers you meet in MMOs don't know how to play properly!
there has to be some level of soloing, either for farming, crafting, leveling up a weapon etc.. as well as at least 1 soloable class, in ffxi i had a hard time with my 57 dark knight finding a party so i started a beastmaster and leveled up to 60 mostly solo but also with a party when doable also missions are not soloable so you still have to work with a party or guild
Actually, I tend to solo myself in MMOs, I understand completely though, MMO is two M too much for solo players ;)
Depends on my mood. That's what I love about MMOs - I can choose to play solo, or play with other people.
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