Postmortem: Frozenbyte's Trine

Trine (2009, PlayStation Network and PC) is a fairytale-inspired platformer with realistic physics, which offers three characters and requires clever solutions to a myriad of challenges. The gameplay is based on fully interactive physics and each character's different abilities and tactics can be used to invent new ways to overcome obstacles -- and save the kingdom.

Frozenbyte was formed in 2001 by gaming enthusiasts with no professional game industry experience. Our debut game -- Shadowgrounds (2005, PC) -- was well-received by critics and gamers alike and we felt like conquering the world. In 2006, after the dust had settled on Shadowgrounds, a great "AAA" concept was developed.

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