Eurogamer writes: "If you're unaccustomed to the turbulent world of PC upgrades, the idea of your system not being man enough to run a game is probably entirely foreign to you. Outside of the N64's fateful Expansion Pak, consoles are generally designed to run every game released.
But the iPhone and iPod Touch aren't consoles, and they aren't built with the same sensibilities. Unlike a dedicated handheld console, hardware updates for Apple's fleet of devices aren't bothered with backwards parity and legacy support. The thought process that left a second analogue stick off the PSP Go isn't really present here."