In Alpha Protocol you are a spy and your weapon is choice. Throughout your adventure you will encounter a variety of decisions that you need to make. These will range from what mission you want to undertake next, how you want to interact with various factions, how to treat your assets and more. Each choice in Alpha Protocol has a legitimate consequence. If the leader of GR-22 doesn’t like you then he can, and most likely will, make your job more difficult the next time you have a mission involving that group. On the other hand, if you are allies, then he will do what he can to help you. Selecting the location to go to first will also have its own share of consequences. The story in Alpha Protocol is fun however it isn’t anything new. Chances are you have seen similar stories in other games or movies.