Editorial: The Death of Ultima-Style MMOs

So why has Ultima-stylized games gone somewhat downhill? It isn't that Richard Garriott is a bad designer. Far from it. Ultima and even Tabula Rasa were both thought out and well-crafted experiences for what they had ultimately (pun intended) set out to do.

It's because as games evolve along with the tastes of the gaming community.

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