Treyarch are hungry. Very, very hungry. They've dished out nuggets of crumb-coated awesome here and there while working on the Call of Duty franchise, and World at War was a stellar effort for a studio constantly living in the shadow of the troubled Infinity Ward, but it's Call of Duty: Black Ops they'll be most remembered, and revered, for.
A few weeks back AusGamers was invited out to Club Nokia in Los Angeles to check out the game, prior to this year's E3. We were lucky enough to get some one on one time with Treyarch's community manager, Josh Olin, but before our chat, the hungry dev team ran us through two levels from the game, both absolutely contrasting one another, but both effectively showcasing the game's rich visual style, intense action and varying gameplay formula.