GameFocus Hands-On: Crackdown 2

GameFocus writes: "The original Crackdown was a game filled with passion by the people which had worked on it. Obviously, Realtime Worlds believed in the principle to give a vast opened world for gamers to explore. To know that the next chapter was not going to be entrusted to Realtime Worlds can not be reassuring, but during a press event held in Toronto last week, I was extremely happy to see that Ruffian Games, which saw several key developers from the first game move from Realtime Worlds to the new studio including lead designer Billy Tomson, managed to keep the spirit of the first game alive and push the boundaries even further."

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FragMnTagM3036d ago

Much better than that doom and gloom article from earlier.