GameZone's Dakota Grabowski writes,
"If Obsidian Entertainment truly was attempting to create a spoof, then they should have taken the ball and ran with it. With unexplainable duffel bags of money and dossier information lying about levels, Alpha Protocol could have been a hilarious title to enjoy from beginning till end. The list of technical issues plagued the title right from the on-start and continued until the ugly ending. Whether it was one enemy mysteriously multiplying into three enemies before my eyes (maybe he was Marvel’s Multiple Man?) or enemies running in circles around platforms for no good reason besides chasing their own tail, Alpha Protocol is a good lesson of how not to create a video game."