“Tell me something – Do you ever feel a strange sadness as night falls?”
Strange sadness. Better words could not be found to describe the most recent of the console Zelda games, Twilight Princess. A melancholy air pervades the tale, much like the Twilight creeping over the land. Unlike the twilight though, the gloom doesn’t recede with the coming of the hero, or the fall of Ganondorf. Rather, it seems to stay all the way through, leaving gamers with the feeling that despite their best efforts to defeat the villain, nothing has really changed. That the infliction that plagues Hyrule is deeper still.
It creates a different mood than Ocarina of Time, Majora’s Mask, or The Wind Waker. The feeling was something that hadn’t quite been captured in a Zelda game before, almost poetic. And it began right from the start of the game.