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The art of the WTF: leaving gaming questions unanswered

Ars writes: "Alan Wake ends with a single line and, while we won't ruin it for you, it raises a few more questions than it answers. This isn't a Lost-type situation—the ending was satisfying—but you're left asking yourself what just happened and who was in control of the experience you just had. It is an amazing ending because it gives the player credit, asking him or her to put some thought into what was just shown."

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arstechnica.com
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