NowGamer: Scot Bayless has responded to NowGamer's earlier story, calling Project Natal potentially 'transformative'
Emergency Damage Control : on
Well, you know, I can respect him wanting to clarify himself, so I'll accept his addendum; but in all honesty, he ought to have done that when he answered the questions at his interview. So, based upon what he has said so far: It will fail because of the late arrival, but it's impressive... Eh, it'll depend on the acceptance of the responsiveness plus the software. But like I have always said, time will tell; give it a chance.
I really don't care about Natal anymore. I'd probably end up buying one or two games that really put it to use anyways. Besides, I can already see a quick price drop happening a few months after it releases.
That's the industry always giving shitty ass selective quoting without covering the whole story making it seem people saying stuff they didn't say in that context.
The guy never said anything negative against Natal. He just thought the it would be better to integrate.
This guy wasn't even working for M$ at the time...lol...attempts to remove foot from mouth....this guy's a mess...yes I did, no I didn't..PLEASE..stop talking...NOBODY cares...no more consulting fees for him...
he got a call ;)
lol, that's EXACTLY what happened, no matter what is said publicly. We've all seen this before...
Gold robots busted through his house while he was sleep last night
That's back tracking if I've ever seen it.
I get the feeling that he was coerced into this.
sudden suspension of one's unemployment check will do that to you. I think MSFT sent the same guys in dark suits to his house that Acti sent to the IW office.
the bank to cash the check.
Reading both articles, how exactly did he backtrack his statement? In the first article he mentioned that unless MS were to integrate the hardware of Natal into the 360 so that a greater portion of the 360 base had the tech, that it was likely to fail. He never backed off that statement. His need to clarify was due to the title of the article. If in passing, you simply look at the title, then you have no context to go along with the statement and are therefore left with the idea that this person simply believes the product will fail. His initial concern with the fractured user base has nothing to do with his thoughts on the actual potential use of the technology. Also someone mentioned something about unemployment checks? What the hell does that have to do with anything. He said he hasn't worked for MS since 2002. I doubt that MS is paying this guy all that much anymore. If anything EA probably had more to say to him than MS considering they plan to support this tech and have a partnership with MS and other console providers.
His original comment was basically Natal will fail because it will be an add-on that splits it's audience and he assumed developers would not want to lose 70% of their audience to make games for it He's now clarifying that he left on good terms and based on what happend with 32X (which I owned)..he assumed Natal would be destined for the same fate. Too bad he didn't realize that a majority of the developers jumped at the chance to put out software for it and if Natal has a stellar E3..it will be end up being an outright success..and sell through it's holiday inventory But, if the usual suspects want to cling on to the comments as if any of them put Natal into some negative light..then feel free..won't change a thing..keep reaching.. Evil
But this is what we mean by "fail" isn't it? It's the main problem with any add-on - it can't be revolutionary, because there's one too many hurdles to jump over to get to play Natal. Buy a Wii and you're sorted - you can already play Wii sports and other games are extras. Buy a 360 and you are locked out until you buy an add-on, at which point you are locked out until you buy a game to go along with it. The other major thing is - why develop for Natal? The only reason would be "because it's cool" - there's practically no advantage to adding it into your existing game because it either doesn't work that well OR it will add very little to the experience. There is no advantage in developing exclusively for Natal because, even if it sells well, you're still reducing your market by 70%. For this reason Natal games will either have very limited integration OR the games themselves will be low-budget and casual.
Hey I got an idea for you! Why don't you wait until the E3 unveil like the rest of us before passing judgment.
What does that have to do with the notion that he backtracked his comments? He did no such thing. Like you said, the failure has to do with the attach rate of the add-on. Where in the new article did he change his sentiment with respect to that? He didn't. His need to come back and clarify things is because of the headline nature of game coverage. I'm sure plenty of people didn't even bother to read the article on NowGamer. They simply say MS Exec says Natal will fail and left it at that. If I am him and I see that I would want that clarified as well. As for why develop for Natal, I would suspect that MS had some things to say to developers that would make them amenable to development for the add-on. These development houses and publishers are not new to the game. They are all familiar with the typical problems associated with trying to develop specifically for an add-on. And yet a number of the big names have signed on to do just that. The only reason they would do so is that they have been made aware of MS plans and found them to be something that they can agree with. Then again, none of us know for sure and its all speculation.
So, essentially, they are going to be looking at it like Sony looked at having PS2 and PS3 at the same time. I think if they really, fully, treat it that way then the normal hurdles that add-ons have won't be as much of a factor. In my opinion, they need to put the Natal games in different packaging to avoid consumer confusion, too. I also think that Move can avoid that hurdle because, by all reports, it is very easy for developers to integrate, so they can put Move support in as alternate controls in already-in-development games rather than having to make a "Move game."
Some really good comment in this thread. Yeah, the comments he's made are not mutually exclusive, he's just clarifying.
from the article: "When I met with Microsoft in 2008 to look at Natal I asked: 'When will you integrate this into the 360?'" Bayless said in the latest issue of Retro Gamer. "Their response was: 'We're probably going to wait and see on that.' To which I said: Then you're going to fail.'" his words was very clear.yesterday was "epic fail" today is "potentially transformative". Yes! this is coherence.
Epic Fail = Failure to integrate the tech to ensure a broader adoption of the add-on Potentially Transformative = The technology itself The two comments have nothing to do with one another. Is that difficult to figure out?
The produt hasn't even come out yet and people judging it to fail.
It's almost like their scared of Natal, You guys know nothing of Natal or what it games are. Well to be fair almost nothing nobody does except Microsoft and the developers. The Rumored Price of 149.00 hasn't even been comfirmed and everybody is up in arms. If its too much money don't buy the fuking thing. I for One am excited too see what Natal can add to my gaming experience. Plus all you fanboys are idiots if you think the only game microsoft is going to show you is the Red Ball Game. The Reason they haven't shown anything is because they are trying to create hype for there product. When E3 hits all eyes are going to be on Natal this year
Anyone with ANY level of intelligence knew EXACTLY what he meant, just from reading the quote in yesterday's article. It was the pathetic Sony fanboys that blew it out of proportion, and tried to twist it into something negative. Just another day on N4G.
lol, can't wait for E3, this place is gonna be a ghost town for ALL fanboys...
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.