PlayStrum writes: "According to latest estimations, Ratchet & Clank Future: A Crack in Time has sold a total of 1,000,000 copies worldwide since it's release late October in North America and early November everywhere else."
Great game, deserves the sales
Yep, no doubt about it. One of the best games last year.
Indeed. My favorite platformer in a long while, too. It certainly would have been nice to see it sell more, but one million is certainly respectable.
Sold less than I expected. Come on people, it's great game. Buy it!
The Game is Awesome, it Really Deserve more Sales... Edit: Disagree all you Want, the Game is Awesome, nobody can't change that and it's a shame that gamers didn't went to bought it while a Broken Game like MW2 sold sh*tloads cos it's a Freaking Shøøŧer... Variety > Damn Over-saturated Genre
No wonder they went multiplatform eh? :P I haven't played the R&C series since the PS3 generation. Great series, but I am disappointed that they didn't bring back the awesome multiplayer.
Awesome, awesome game that I will play many times. I am a massive R and C fan.
It was a joke people, no need to be so uptight. It's amazing how insecure people get over a joke about the PS3 here.
I enjoyed ACiT infinitely more than MW2
the game is awesome and I love every single bit of it! Platinumed it as well! at last it sells 1mil (although estimation) but still good numbers! I would love to see more game in the series in the near future! I've never got tired with R&C! but seriously people need to look and buy more of these awesome games over overhyped CRAP like MW2! come on! - buying glitchy buggy messy games over pure quality ones, no wonder not that many devs wanna push the boundaries anymore! just slap a well known name on the box and put some generic MP, and then sees your game sales a buck load! that's why even a douchebag that know nothing about gaming is on top of gaming business this day! he's milking and rehashing games but people just keep buying! a sad sad situation we are in today!
@Alpha-Male22: It's amazing how people shell out really bad jokes and then pass the buck to "target audience" who just simply do what they should. Don't like it.
This game got overshadowed by too many other games late last year.
The game is a good game, but it probably would have sold a lot more if it didn't have so much competition from other PS3 exclusives like Uncharted and Demon's Soul
Demon's Souls was released many months apart in different regions. Uncharted may have been a competition, but not DS.
1m are poor sales and it took like 8 months to achieve it... This is no joke.
Why did they make it platinum in Europe before it sold 1 million?
No wonder why Insomniac has gone multi. They make great games that sell like sh*** on PS3. Xbox 360 owners will give them the sales they deserve with the proper title.
Nice Work Insomniac, NOW PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE show R3
Great game should have hit that along time ago games like this deserve to sell 3mil+ not COD's
ACiT was overshadowed by the biggest games last year. UC2, MW2 and AC2. This trend has not stopped with exclusives and multiplats being released every week so far this year. ACiT is a brilliant, pure fun game. Highly recommended for anyone that enjoys platforming. 1m is ok, but it deserves (it will) to do better.
i've loved this series from the very first one and they're all great, with Deadlock being ok. but come on people support variety for god sakes. its always FPS, FPS, FPS. great game IG, great game.
All of the R&C games are very creative, and fun as hell, just wish they would sell more. ACIT was a blast, and was my second platinum. Hope it does hit 3mil.
I'm two trophies away doubt I'll ever get them though not got time right now for 2 more playthroughs
Most enjoyable platinum trophy to get imo
faz the plat can be got in 2 play throughs hard isnt hard and you chould be able to set the difficulty on the new game plus to hard
Thanks for keeping the platformer going whilst Mario slept, Insomniac.
Great job. I'm playing this game right now.
I love this game :)
Beat the game the other day. Going to dive back in for all the skins and challenges after I finish Red Dead and 3D Dot.
Really underated and underappreciated game.
Yes it really is, not too many people realize how much a Platformer/shooter of R&C's caliber is needed in the industry. And the sales are good but the title/devs deserve better commercially. The game was creativity at it's best.
cant wait to play it, heard great great things about it.
You musta been the one millionth customer!!!! hehe
Your Name is epic.
good stuff. I'm enjoying Tools of Destruction right now, but look forward to buying this in the near future. ^_^
Good to hear,. you will be pleasantly surprised with the level of polish in a Crack in Time. Great game (fun) and great story.
Don't forget Quest for Booty. Under-rated for a PSN game.
I'm thinking about finishing it again
And serious question, does anyone else thing that TOD graphics were a little better? Just asking cause it's been naggin at me. Still, both are great games and I love the whole franchise, but when I go play TOD and then pop in ACIT, it seems TOD has a little more "umph" to the color palette.
I thought AC!T was more vibrant, but I haven't played TOD for awhile.
Yeah i though ToD graphics were better too. As for ACiT sales,people can't really blame the PS3. Insomniac are the ones who make the game and if i'm honest the series has grown a little stale,especially for me,someone who is a big R&C fan and played every R&C game. There was no online multiplayer,and they didn't add enough new things to set it apart from previous R&C games. Hopefully they take their time and bring out a truely great R&C game.
Yeah me not sure what it is I just liked the overall look of TOD better but I do think ACIT is a little better game
i disagree, i thought parts in ACIT looked like paintings. TOD was too "polished" looking for my taste.
the reason it looked a little bit worse is because it ran at a locked 60fps
no tod had a differnt color and style with the cragmites it was more organic acit is more like mars attacks robots and zanyness :) graphics in acit are much smoother its just brighter and more cartoony yea for ryno v
Great sales. I can't wait to hear more about Resistance 3. Insomniac FTW!! I still love you guys.
that very good for a great game
the game was overshadowed and underated, ive yet to play a bad R&C game.
only a million? dang, this games deserves waaaay more than that. It's easily one of the best games i've ever played and my personal goty last year. It's just so much fun and there's so much variety in it. I love what insomniac did with exploring the different galaxies in the spaceship.
Considering that video games cost 60 bucks. 1 million sales is enough for them to profit. Any extra millions are just paycheck bonus.
First-month performance for the entire Ratchet & Clank series, provided by the NPD Group, is as follows: Ratchet & Clank (November 4, 2002) -- 112,000 units Ratchet & Clank: Going Commando (November 11, 2003) -- 125,000 units Ratchet & Clank: Up Your Arsenal (November 3, 2004) -- 207, 500 units Ratchet: Deadlocked (October 25, 2005) -- 55,300 units Ratchet & Clank Future: Tools of Destruction (October 30, 2007, though released in most retailers early) -- 74,500 units
Fun Game and whoever said it above it deserves even better sales. One of the few enjoyable platformers on HD consoles. (nod to Mario!)
great considering this genre in these days. Mario is the exception of course.
Well-deserved. A Crack in Time and LittleBigPlanet are still in my opinion the best platformers of this generation.
DEFINITELY THE BEST RATCHET AND CLANK GAME ON THE PS3 NOW IM JUST WAITING FOR MY R&C COLLECTION ON BLU RAY
i hope and wish IG brings back online to R&C.. it was the best :(
In a sane world it should have sold five million by now.What get me irritated is that the same people who gave the game lower scores for being ‘the same game‘ are the same people who hand out perfect scores to Mario and Zelda every year even though the game plays exactly the same everytime.In my opinion Sony's characters have more heart, personality and substance then the one dimensional Nintendo characters who either don't talk or say the same sentence or pharse over and over again. Insomniac I apologize for my fellow gamers who didn't buy your epic game. They don't know what they are missing
Yea, Nintendo stuff always get rated high when they are all the same ****! Ratchet, Jak..etc are way better than those Nintendo platformers.
playstation games have long legs.it doesn't have to sell 5 million copies day one.and not all gamers like the same type of games. but as we are seeing,sony exclusives are still hitting 1 million sales.as long as the dev makes their money back,good for them. what's better,one franchise that sells 10 million,or ten new franchises that sell 1 million? who is getting more games to play?
didn't make it 720p is beyond me ,considering ratchet games eventually sell well and resistance series is 720p too
I expected 3 million, this game was simply awesome!
Easily one of my favorite games to come out in a long time. I spent so much time on this just playing it over and over again, not even to get any trophies, just to play it because it was/still much fun. Very enjoyable game, more people should of bought this game.
is my favourite series in the universe. ACIT was awesome but in my heart Ratchet & Clank 2 remains the best R&C(I have finished it like 15 times)
I will be picking up a copy sometime in the VERY near future.
Just for a comparison incase certain fans start laughing at the sales..... Banjo-Kazooie Nuts and Bolts - 700,000 total
hahaha. Thats funny.
I loved A crack in time but I honestly much preferred Tools of destruction I have to say. I only played either very recently after picking up TOD for next to nothing as something cheap to pass a little time with, loving it and buying ACIT a few days later. I found TOD to be better paced in that you were never doing one thing for too long. I found it's linear levels in which the designers control the pace more fun than the little mini open area battle areas in ACIT in which you pretty much just rocket boot around randomly killing the closest enemy until the next area opens up. Don't get me wrong, I did love it. The time puzzles were some of the coolest things ever, I just think they could have cut down on some of the mini Pixar does modern warfare parts.
Ratchet & Clank Future: A Crack In Time is a F-IN AMAZING Game!!! ;-P I have loved them all. And i still want more to;)
i mean did they earn something from this game? Ps3 do have a preety large userbase now. :(