Jon Ireson of DualShockers writes, "When it comes to taking over the world in a brilliantly planned annihilation effort, I have often enjoyed some Turn-Based Strategy, Over-head or otherwise, and even table-top (better known as board game) strategy at times. Jumping in to Making History II the beta was fairly straightforward. I opened a new game and chose my scenario. I decided to go with a scenario that proposed the possibility of the player forging the future starting right before the events of World War II. I chose the United States as my faction and began to attack the game full force. I found myself compelled to rule things immediately, and so I set out on a mission to conquer the world in an effort to prevent the rise of the Nazi regime, and ascertain myself lots of power!"