210°

E3: Resident Evil Chronicles for Playstation Move? No Resident Evil 6?

Rely on Horror writes: "Ever since the Playstation Move's full blown unveiling at GDC the mainstream tech savy crowd has been eating up everything related to this new peripheral, but us hardcore gamers have been left wondering if there will be a strong line up of titles that will make us think of this new set up as more than just Wii HD...Well E3 is almost upon us and the curtains will be lifted on the staggering number of projects that has been in development for quite some time, from the likes of EA, Activision, Ubisoft, and of course Capcom...Ah...Capcom. What better way to attract the hardcore audience to urge them to stand in front of the Playstation eye wand in hand than by giving them (us) motion based iterations of our favourite franchises. Resident Evil...I'm looking at you."

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relyonhorror.com
rockleex5081d ago (Edited 5081d ago )

With 3D and PS Move support.

Or maybe Fatal Frame. >:D

Btw, didn't Capcom say they're going to release a Move compatible RE5?

ZombieAutopsy5081d ago

In Japan they are going to release RE5 with Move support but i dont know if they are going to anywhere else.

I'd personally love it if they made an on-rails shooter for the ps3 move but i'd hope they would make a special gun controller for it though. Don't see RE6 news for at least a year or 2 real information anyways.

Dragun6195081d ago

I think one of the reasons Move will be successful is the fact that the Wii has a huge library of games. Sony can look through the wide library of games with motion controls and they can easily ask Wii Developers if they want to translate their game for the Move. Developers can work with better precision, add bonus content, fix the cons that were called out, make it 720p, and hopefully produce better sales for those developers.

Resident Evil Chronicles for the Move fairly plausible because it had low sales and Capcom, can easily use the MT framework to make it on PS3. Hell, Capcom could even make a bundle with RE4, RE5, and RE Chronicles for PS3 featuring Move.

HolyOrangeCows5081d ago

I'd be shocked if they DIDN'T port RE4 for the Move...

Zerodin5081d ago

Sony already said NO to wii ports.

DigitalRaptor5081d ago (Edited 5081d ago )

They said NO to 'lazy' Wii ports. Meaning that if the developers made their games into HD and made them more up-to-date for release on PS3, that would be ok. Kinda like the 'No More Heroes' port for 360/PS3.

tunaks15081d ago

i dont think sony would resist the ports,
the more games that support the MOVE the better for them

GodsHand5081d ago

My thoughts exactly. I am sure we will all see bad ports of Wii games. Becuase one excutive son/daughter has the Wii and loves that game to death, but the rest of us hate it.

unrealgamer585081d ago

I'm guessing we'll also see a new time crisis.

Dino crisis as well? a guy can dream

sikbeta5081d ago

And REmake... or RE Collection in HD

ALFAxD_CENTAURO5081d ago (Edited 5081d ago )

RE Remake Collection on Blu ray, would amazing, 1st day buy.

5081d ago
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60°

Dragon's Dogma 2 continues Capcom's hot streak on Metacritic

Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.

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videogamer.com
190°

Capcom Is 'Aware' of Dragon's Dogma 2 Frame Rate Issues on PC

Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.

"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."

just_looken35d ago

What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?

In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.

So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.

Man those on series s/steam deck/rog ally rip :(

just_looken35d ago (Edited 35d ago )

Just putting up a pcgamer review

"its janky has bugs poor performance need lots of updates 89/100"
https://youtu.be/WKjZKfAivh...

Gameing bolt unstable frame rate rate below 30fps but that is great??????
https://youtu.be/s9rnh2250X...

Man have we dropped that quality bar for acceptable performance/optimization

a person's view on performance using a high end pc
https://youtu.be/nL9EvGTPbA...

andy8534d ago (Edited 34d ago )

Am I hearing that right, that reviewer with a 4090 is getting drops into the 20s when there's several NPC on screen. Sorry but there's zero excuse for that. BG3 had hundreds at a time on screen and that's a pretty game. What an absolute piss poor engine

just_looken34d ago

@andy

Yes the is correct but every review is giving it a past and or saying that its great that the performance is like the first ps3/xbox one game.

2012 20-30fps 2024 20-30fps dragons dogma keeping things the same reviewers like that apparently

just_looken34d ago

IGN put up a video showing the 4090 struggling aswell as console performance all versions are like the first game with fps issues.Remember dlss 3.0 can almost double your fps like that cyber punk video so without dlss on your looking at 30fps on the most powerful gpu that is out right now.

https://www.youtube.com/wat...

Cacabunga34d ago

Capcom where is Deep Down???

Tapani34d ago

@andy85 At launch BG3 dropped to under 30fps at the final chapter on 4090. I played the game at launch and had that experience. And that was with a 5800X3D. Everything watercooled and fine-tuned CPU/GPU and memory at 32GB with good timings, and a fast SSD etc.

just_looken34d ago

@tapani

I am sorry are we comparing a AA game with a small budget with alot going on 24/7 to a AAA game funded buy the billion dollar capcom?

You are right yes but that was patched and that team loves there community but if the first dogma said anything we should expect a patch or 2 but that is it.

andy8534d ago

@Tapani indeed but that was hundreds of NPCs. Not a few. It's piss poor

+ Show (4) more repliesLast reply 34d ago
lellkay34d ago

Can they be aware of the need for 60fps on consoles plz

just_looken34d ago (Edited 34d ago )

Oh no kidding that "pro" model better have a 60fps mode.

But that ps5 pro PSSR will no doubt be a hold back as i see very few devs make a fsr/dlss/pssr game like really sony why did you spend millions to make upscale tech on the 6800 when amd already has fsr 3.0 just sitting there.

I remember the ps4 pro patches that dwindle over time yes new games had the modes but they were not standard and that was without the base ps4 using another upscale tech.

Edit:

In tldr form devs now make fsr upscale for ps5/xbox PSSR upscale tech on ps5 pro game then dlss/fsr upscale tech pc version and we also have intels xess just insane workload

Eonjay34d ago

'Oh no kidding that "pro" model better have a 60fps mode.'

Perhaps but only if Capcom addresses the issues first. substantially more powerful hardware is struggling.

Furesis34d ago

I mean it's not helping but this is something more than that. Plenty of games with denuvo that work fine

just_looken34d ago

That could be also taxing for sure sense the ps5 also supports that dreadful drm

This is also running off the RE engine remember those re vids with the denuvo drm on/off

https://www.youtube.com/wat...

https://www.youtube.com/wat...

MrDead34d ago (Edited 34d ago )

Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs

SPEAKxTHExTRUTH34d ago

Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…

100°

Capcom Boosts Starting Salaries in Japan by Over 25%

Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.

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gameluster.com
48d ago
rlow148d ago

Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.

aaronaton48d ago

"Won't someone think of the shareholders!!" wwwaaaahhh

Eonjay48d ago

It funny with this news, their stock price took a small hit. But you know what... thats like too damn bad. We have to stop letting shareholders run the industry into the ground.

FinalFantasyFanatic48d ago

Seriously, you have to spend money to make money, I think some companies and share holders forget that, If you don't pay enough, you can't attract the best talent, or possibly even enough staff for the company to function properly.

Eonjay48d ago

I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!

Darkegg47d ago

25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.