The Joystiq Indie Pitch: Run, J-Stache Run

Being a giant, beloved video game blog has its downsides. For example, Joystiq sometimes neglect to give independent developers their coverage love (or loverage, if you will) as they get caught up in AAA, AAAA or the rare quintuple-A titles. To remedy that, they're giving indies the chance to create their own loverage and sell you, the fans, on their studios and products.

This week they talk with Tavit Geudelekian of Primary Wave Games about the studio's first release, Run, J-Stache Run for iPhone. Tavit previously served as a producer at Atari (N+, Ghostbusters) and worked in pre-production on Mizuguchi's unreleased QJ for Wii.

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