Terminal Gamer's Tom Hoeler explores the Halo: Reach beta and dissects the good, the great, and the stunning aspects of the multiplayer portion of the game.
"The epic adventure that was the Halo: Reach beta has come and passed, complete with unlocked modes along the way, and an extra day of gaming. It was blissful to return to a world of plasma-scarred landscapes and the beeping of replenishing shields. A world that felt oh-so-familiar, but strange and new at the same time. Though I probably could have put together a list of 10 or 15 important things to note, for sanity’s sake we’ll stick to five."