NowGamer writes: "A heart-wrenching father-daughter relationship. Thematic commentary on socio-political philosophy and ideology. The first-hand experience of a slow, unavoidable, tragic death. Combatants expressing feelings of loss, frustration, disillusionment, guilt and regret. These are all things that you never used to get in FPSs. You used to get a gun and some enemies then, later on, a slightly bigger, better gun. Oh, and points. Lots of points".