Gaming on the "cloud" is supposed to solve some of the major problems associated with traditional earthbound methods of gaming. Cloud-based technology is poised to greatly reduce the need for expensive high-end hardware, curb piracy, circumvent the middle-man known as retail and provide greater accessibility to a publisher's titles.
It will give gamers another viable option in how we play and obtain our games. At least that's what industry stalwart David Perry and his group at Gaikai hopes will happen. Along with OnLive, Gaikai is one of the two biggest hopes for cloud-based gaming in the industry today.