WorthPlaying writes: "Trauma Center: Under the Knife was one of the earliest titles to take advantage of the Nintendo DS' capabilities, and to this day, it remains one of the few games that really uses the touch-screen. On top of that, it was known for its punishing difficulty. It was a pretty common problem for gamers to get stuck midway through with no way to progress. Even if you could advance, you'd likely see a morale-draining C ranking, regardless of how well you thought you did. Later games in the franchise lowered the skill requirements but still felt intimidating to the average person. Trauma Team on the Wii reboots the franchise in multiple ways. It branches out the standard Trauma Center gameplay, adding a mostly new cast and removing a few features that had been standard in previous games. It is more accessible, making it the ideal Trauma Center game for beginners and longtime fans alike."
This week Mike Mika (@MikeJMika) from Digital Eclipse and Other Ocean joins Mike (@AssaultSuit), Tiny (@Tiny415) and Aaron (@Ind1fference) to talk about video game development history, movies, video games, squat lobsters and more video games.
If the Nintendo Switch wants to avoid becoming the next Wii U, they should make sequels to these underrated Wii games immediately.
Nintendo's motion-controlled console was the home of countless fantastic gaming experiences. Here, I'll count down ten obvious and obscure choices that will suit the modern market perfectly.
This console has so many great games. I'd like to see a sequel to The Last Story.
There's not going to be a sequel to the structure of Super Mario Galaxy 2 though. The only reason we even got SMG2 was because they had plenty of leftover ideas from SMG1 that didn't make it into the game. It's better that we got other structures of 3D Mario later on
Super Mario Galaxy is getting a sequel though...Odyssey
Super Mario Galaxy 2 was a one off mainly because they apparently had content left over and instead of it wasting they made another game since they were still in the consoles life. Wouldn't make sense to have a sequel to Galaxy when each new system has brought us a different, brand new main Mario game. I'm glad we got Odyssey over it, it looks great and more open then Galaxy. Once you got to certain point in some levels of Galaxy (star cannon) you couldn't go back so back tracking was limited
Missing a lot of games: Red Steel, Zack and Wiki, Little King's Story, Bloom Blox, De Blob, Muramasa, Excitebots/bikes/trucks, Sin and Punishment, Kloana, Battalion Wars, etc . . .
Super Mario Galaxy 2 doesn't need a sequel. You could see the ideas drying up when playing through it.