The Witcher was the sort of game that inspires devotion and love; not because it was perfect, but because it tried to go beyond the obvious. While it didn’t always succeed, the important thing was that it tried, and in today’s world of ultra-generic military shooters and pointy-haired RPGs, it’s more important than ever for games to offer an original, unique experience. With playing cards of naked women.
Forget about them in the second game, though. CD Projekt are tossing them out with the old bathwater and concentrating on making a properly mature game, but don’t think that that aspect of the game is completely wiped from history.