Split/Second hit shelves yesterday for Xbox 360, PlayStation 3 and PC. A review should be coming soon, but to hold readers over until then, we’ve posted our video interview with Split/Second’s franchise design director Paul Glancey, who was kind enough to take some time at PAX East to answer our questions. In the video, he explains how the single-player campaign works, the strengths and weaknesses of the game’s three main auto types, as well as “Power Plays” and how they’re used to wreak havoc on the various stages and competitors. Bill Jones interviews, films and edits. Video is filmed and presented in HD.