CVG: The PlayStation 3 version of Rockstar's Red Dead Redemption suffers from a number of deficiencies compared to its Xbox 360 brethren, experts have revealed - with the sub-HD rendering resolution being one of many.
Lots of differences between the games - which is a shame. Man up Rockstar.
but framerate, pop in and so on. A great shame since it was mostly PS2 owners that supported R* last gen. We have just been kicked in the balls. I dont buy Square games no more and now R* may be joining them.
No offence. But don't you guys think your overreacting alittle too much. Now some of you are putting R on your list of games dev's your not going to support because of the problems with this game. But later on when R release "THE AGENT" the same people will be saying they are one of the best out dev's out there and how that game will be one of the best ever made for the ps3. If you only own one console. Would you have even notice a diffrence in the 360/ps3 version. If it was for these site comparing both games. If your happy with the version you brought and you enjoy the game. Stop worrying about which one is better. Just get the game and support the dev's. Your favorite console weather it's ps3/360 isn't going to win everytime.
I have a question. Why can't we just enjoy a great game without bitching and moaning about minor differences in graphics, pop-in, and other minor issues? If it's a great game, then play it. Who cares about a few minor issues?
well its obvious that this time around the 360 version does seem to be unanimously described as 'better'...where as GTAIV, the first iteration of the this engine, was a mixed bag...as in the PS3 did some things better, such as draw distance and framerate, but was still at a lower resolution with different AA... all I know is that for GTAIV...it made no difference to me...played both versions regularly and honestly could never tell anything other than the PS3 having slightly different coloring compared to the 360... with RDR who knows...seems it runs worse than GTAIV, now having framerate and pop in issues...but whatever...a great game is a great game...and Rockstar never released an open world game that didn't have minor flaws like this... what I am really hoping for is that this game isn't as overrated as GTAIV was...thats really all that matters to me...GTAIV received reviews just as high, if not higher than RDR has so far from the well known reviewers...and to me was very underwhelming compared to previous GTA's...I never played revolver though...so have no standards for this type of game as of now...still seems to be a must buy for nearly anyone though...
Who cares. It's not like RDR was supposed to be a graphical beast or something. RDR was never hyped for graphics. So what's the big deal? If it was Crysis 2 or Brink I would've been disappointed but RDR? nah..
So you wouldn't be making noise if the PS3 version was the better of the 2?
Why would I? like I said, RDR wasn't suppose to be a graphical showcase. If it was Crysis 2, I would be really, really disappointed. Dont forget, RDR runs on the same engine as GTA IV, which is 2.5 years old.
be a fun western game. I mean thats not even a huge audience to begin with. It only became a hot story when the 360's saw that the PS3's res was sub HD. In the face of all the Alan Wake laughter. So this whole thing now is that they are trying to pretend that It being subhd is the same as taking 6 years to make a console exclusive on the 360 that utilizes the sole power of it,then turning up SubHD/low polygon models and falling on its face. So thats the same thing... Except.. its not. Thats all this RDR nonsense is. RDR was made by rockstar. Rockstar did this last time with their same engine that they are using. Its an open world game, performs as expectantly. CVG is going overboard into this though, I don't recall them going into alan wakes below RDR resolution & analysis. Its as if RDR is the biggest expected title of the year. edit: @ Fishy Nope. Why? Its a multiplatform game? Its like people always miss the reason that PS3 owners make issues of multiplats. FF was a giant LOL because it was claimed the 360 could run the game identical, it couln't. It highlighted the space & compression issues. That was about it. PS3 owners don't really have to rely on a multiplatform version being better than another, since the exclusives are so beyond them to begin with. Multiplatforms are as close enough to equal than they have been. The PS3 version is rated just as high minus having 900 PS3 only sites giving the game 100%'s. 360 owners on this site justify the failings of their exclusives with multiplatforms. That door doesn't swing both ways. Seriously, ask me if the PS3 version being subhd (like GTA4 with the same engine) Is going to bother me when I buy the game? Ask me if I look towards multiplatforms to see my ps3 shine?
the big deal is you ps3fanboys tried to shit all over alanwake and conviction for subHD visuals, now that this is getting some attention its all moot because you pick and choose what games we can criticize.
If it didn't bother you, your mouth would be running like an outboard motor on a speed boat. It does bother you, so just man up and admit it. In addition, just as PS3 fanboys claim that the reason why they never shut up about current PS3 momentum and software sells is because the 360 fanboys were saying two years ago that the PS3 doesn't have any games. Well, perhaps if you guys would shut up about the PS3's superior power and graphics and let the console speak for itself then perhaps this wouldn't be a big deal. Karma's a B!tch isn't it. Now to be honest with you, I don't think it's that big of a deal, however I do see how some people feel a need to rub it in your faces. I think that if a game looks great, plays well, and people like it, the who gives a damn whether it's 560p, 640p, of 720p. But obviously a very large population of N4G does this these silly technical numbers matter. The funny thing is, If this game was reported as 1080p (just trying to make a point.) even while being 640p, some of the people talking smack would be bragging on it being 1080p simple because the morons can tell the difference anyway, they just need something to whine about. I think the game looks great on the PS3.
LOL. Who cares? You guys like Greywulf sure did when Alan Wake was getting hammered for being subHD. Now the shoe is on the other fanboy foot and you clowns cant handle it. LOL Goes to show you being a rampant fanboy will bite you in the A$$
as someone that thoroughly enjoyed Alan Wake, and loves Remedy...yet only owns a PS3...I can see where it would get annoying having 50 articles up about its Sub HD visuals...when the game is actually really good, and looks notably better than most 360 titles... but 360 owners have to see the glaring issue with this...RDR is a multiplatform title developed on an engine that we've seen before...an engine that was 640p the last time it was on the PS3 also...its not necessarily surprising that the new game is the same, right?... criticize that all you want...treat it equal to the 360's 'graphical king' Alan Wake (which it arguably is, actually) being sub hd...if you are saying that the native resolution of particular game doesn't really matter..than I would fully agree...but if you are saying it makes the PS3 overall 'weaker' than the 360 or something...thats where a comparison such as this is completely pointless... put up the 360's exclusive offerings against exclusives on the PS3...its been done before, and we all know the result...the games that are easily standing at the top of the list for best looking console games this generation...are ALL exclusive to the PS3...and ALL have absolutely state of the art tech incorporated into their renderers...killzone 2, Uncharted 2, God of War III, etc. ALL run at native 720p...and are untouchable so far this generation visually for a lot more reasons than that... all I am saying is that we get it...its fun to push back when given the opportunity...but one thing you'll notice is that 360 owners seem to always be pushing back with a superior version of a multiplatform title...yet find themselves constantly defending games built from the ground up for their system (Halo 3, halo ODST, SSC, Alan Wake, etc.)...where as PS3 owners seem to be pushing forward with unequaled visual quality through exclusive content...a fan of either system has to realize how pointless it is to argue either way, because in the end it doesn't matter...So the 360 wins another multiplatform comparison...but still blatantly loses the argument of which system overall has the most impressive looking games...so who cares either way?...
Personally, I'm too busy enjoying the game to worry about pixel counting or comparing how it looks on another platform. I think it looks & plays great - and yeah, I have the PS3 version. Enjoy the game on your platform of choice and leave it at that.
fanboy like to complaint whenever they can
Personally, I think those guys complaining are ungrateful. Though my friends have PS3s and 360s and I can play at their places, I have a low-end PC at home. Even if Red Dead Redemption came out for it (which it so far isn't), I wouldn't be able to play it. Cherish the opportunity, people. Some of us don't even get it.
If I had a 360, I'd get the 360 version. Thats all I'm gunna say. "Who cares Personally, I'm too busy enjoying the game to worry about pixel counting or comparing how it looks on another platform." So, if you don't care, whyd u click on an article that revolves around pixel counting?
This is a gaming website, and I enjoy gaming. Hard to understand, huh? Besides, fanboys need to cool down about this type of stuff. It's usually overblown. No?
I question why they left in the blur elements from GTA4 instead of using the technology they used in the two GTA4 Liberty City Stories games, which showed a vast improvement from their predecessor with regard to sharp edges and textures.
Who knows, time, money, although the latter isn't the issue. All I do know is all of this pixel counting frame rate debate this gen is driving me mad. My first home system was an pong game. And if we were counting pixels in the atari era, we could do it on one hand. The only thing you need to ask is, how good is the game? And if the majority of peeps say yes and that said game is up your ally buy it on the console you have the most friends with or enjoy playing with. (If there is online mp). Otherwise stfu. All of this crap started when the 360 came out. The chest pounding was deafening. Now five years later the only thing they have to hang their hat on is a multiplat. That is so sad. Ps3 exclusives graphically are compaired to other ps3 exclusives, and in some cases top tier pc games. So this game is not a win for the 360 fans but a lose for ps fans. I think it's time to catch up R* come you can do better than that. Buy the way how is the MP I'm on the fence about this game.
Well I've been playing the PS3 version on my 40" screen and it looks gorgeous. I honestly don't see any of this stuff they are talking about. I'm just enjoying the game. You guys have fun counting pixels
It is different, but it's not THAT BAD....I mean, I'm not as mad about it as I was about FFXIII. I think I can live with this. I was happy enough with GTA4, so this doesn't slice my crotch any worse.
Still looks a heck of a lot better than Halo and Splinter Cell.
It's kind of obvious that Rockstar lead the development on the 360. On another thought the controls need to be fixed. The game feels like a beta. I have trouble climbing things like ladders and ramps because the controls are so clunky and slow.
Just like how 360 fanboys attacked the multiplatform versions of games on the PS3?
Damn R*! WTF man! even squareenix first game(FF13) did a way better job(in terms of production/ quality), even though the story sucked and all... But still, 2 games from R* for the ps3 and both inferior to the 360 version... how Pathetic! I'm not even looking forward to Agent anymore to be honest with you... yes, I know, there are different divisions of R*, but that don't mean the quality standards should be any different!
I'm only disagreeing because I'm still looking forward to Agent. I don't think Sony will let them botch an exclusive. It's probably why we haven't seen ANY of it. Sony probably refuses to show it until it's up to snuff.
it always matter for most ps3 owners(including myself)... its just that I find it odd that it suddenly matters now to 360 owners..
"I just find it odd how resolution now matters". It's like saying "my dog shit looks better because it's in a higher resolution than your dog shit", Fact is it would still be dog shit. I'm not saying it's a bad looking game but if it was then resolution would have no bearing whatsoever, fact is i'll be loving every minute of it on my PS3 tomorrow when it's released here in the UK.
This game has alot of other problems beside the resolution...tree's missing...words missing from signs....draw distance....Resolution is the least of the problems...What Rockstar have to say about this?... Does this mean Agent is sub-hd???....
Red Dead Redemption is one of the best looking games ever created and it's one of the two best games of this year along with Mass Effect 2. The difference between both according to these screens is abbysmal. I thought these kind of differences are a thing of the past but I was wrong. Xbox 360 is the best home of RDR undoubdtedly. A big blow for those how believed that the sub HD 360 version of FF XIII was because of hardware and not optimization. RDR shows what the Xbox 360 can really do in a much more demanding game given the Open World nature of this game.