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Indie Exhibitor Lessons Learned: Mommy's Best Games' PAX Story

Event booths can be a fantastic exposure opportunity for indies, but the costs, planning and process can be deceptively complex, Here, indie developer and Insomniac alum Nathan Fouts writes a detailed report about his experiences promoting his Xbox Indie Games titles Shoot 1UP and Grapple Buggy at PAX East, with a detailed breakdown of costs and caveats.

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gamasutra.com
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