"I have experienced Move in a first person shooter" 0:54 Michale Ephraim (Managing Director at SCE) What FPS might it be? Killzone 3, Resistance 3 or a new IP?
Move seems more natural for an FPS than Natal. Honestly, I've always liked the Wii's setup for FPSs, and it seems like Move is going in that direction. I hope that Move can mimick it but provide better graphics, physics, etc.
so u will have a FPS with the people using MOVE and the people using a regular controller? who will have the advantage?i suspect people using MOVE will get raped.
people who were got familiar with Move were doing better than the dualshock people.
Move players will get raped? I guarantee you with some training you can become 10 times better with motion control then you ever could with a dual shock controller
Some people are a lot more accurate with Move controllers and other are more accurate with DS3. So if some people are better at aiming with a MOVE controller after using it for a couple of minutes... i think they will stick that controller into everyones ass unless the DS3 users want to carry on getting raped with a MOVE controller. EDIT: This could shift a lot of multiplatform sales. If Cod Black Ops has Move support for example people will buy it on PS3 because they might like Move over regular controllers.
yeah it depends on how well you learn the controls that matter. people sucked at kz2 because they refused to learn new controls and the people who did are really good. it would be cool to have seperate playlist for people who only want to use move, people who only want to use th ds3 and a third where they are both used didn't they do this with ut3 with the keyboard and mouse.
Well if you go by SOCOM 4, the people with controllers are the ones that generally get raped. Move is more intuitive than an analogue stick. '"I've spoken to the SOCOM team and they've had troubles because the motion control people sometimes really kick the ass of the DualShock people. It's unfair," he says. "They're having balancing issues and stuff.' http://www.eurogamer.net/ar... (towards the bottom)
You don't need to mention NATAL as MSFT itself has said that it's for casual games I'm just a little surprised as you seem to be a gamer so it's obvious for everybody that NATAL won't be used in FPS UNLESS they release a peripheral...althought I doubt a SW company playing HW manufacturer can match what took years to SONY (HW manufacturer) to develop. but anyway, I played Metroid: Corruption on the Wii and it was awesome! best controller for FPS is on the Wii, hope MOVE is implemented in every FPS out in the future but that depends on SONY, if they created standard stuff and libraries that make it easier for devs then you can bet every FPS will support MOVE...or at least most of them) SONY should give a crapp about that unbalanced online gaming as many today uses that FX-controller so what's the big deal...if it gets supported by every single FPS then there's no reason for "hardcore" gamers to not get MOVE.
Actually I would expect the people with the controllers to get raped. The people with Move will be more accurate (With practice) and be faster to respond. You just need to compare with those who use mouse and keyboard on Unreal tournament against those with controller.
I see E3, and unveiling of KZ3....and an on stage demonstration using the MOVE. What do you think? I say....if KZ3 looks as good as we are expecting.....this will be Sony's BOOM moment for all other competition.
just watch the socom 4 footage, ps move is smooth as a baby's butt
I'm getting PS MOVE and Socom 4 just to get started. I expect this rumor to be true and every new FPS to come with an optional MOVE support. @Wrathman I read somewhere zipper was having balancing problems with Socom 4, people with MOVE were owning DS3 users easily.
I think I'm gonna really enjoy FPS much more with the move controller:) cause I can't aim that well with the analog stick...
Just look at this screens: FPS on the way: http://farm3.static.flickr....
Needs Gun Peripheral that will allow user to aim without using the onscreen reticle.
will have bright future in hardcore gaming, just imagine playing the force unleashed 2 with move, with real object physics and body physics (euphoria) but on the casual market that everybody is chasing, I think move ill not stand a chance to natal, natal looks fresh, xbox packaging is bright\ colorful, the rumored 360 slim natal package and ms's huge marketing campaign
Well it did look very nice with Socom 4.
in one preview of socom4 and the move a guy said it worked so good he only wanted to play fps games with the move. i say all shooters should support move from now on zipper said it took like 2 days to add move to socom 4 so it isn't that hard or exspensive. i'm not sure about crouching but taking cover is done with on of the trigger buttons. the only uses i know of with the camera are aiming, drawing paths for your squad to follow and grenades everything else is mapped to buttons.
I do like how you throw the grenades and stuff.... Wonder if the crouching works with the camera aswell :P
''I do like how you throw the grenades and stuff..'' Yes, you can throw grenades, and the Ad from Move proves that. http://www.youtube.com/watc... At 1:04 you can see he throw a grenade. Probably the Navigator have Sixaxis Technology, or the PS Eye detect your arm with the navigator.
I think that grenade throwing bit was just a case of the people making the commercial not knowing their stuff. It was probably an actor mimicking the actions on screen. The Navigator does not (that we yet know of) have any motion sensing capability. Zipper have said that they are looking at other ways to use Move besides aiming (including grenade tossing), so maybe they will figure something out, but i think i would prefer an on-screen trajectory indicator so i can more precisely throw.
makes alot of sense..
Cant wait to use it on bad company 2
Have they said they are going to patch it?
no... but i want it, and im waiting
We can only wait and see how this will work/look.
as long as it is never mandatory to use
Pretty sure Move will always be optional in games that use both dual shock and also motion control. Pretty sure sony will make a game thats a FPS that makes you only use move just to promote the product which is a very good idea. I only hope move is the same as the dual shock and does not make it any easier for people to get kills etc least online.
I just hope that FPS is a completely new game and not a proven game that you are forced to use Move on. I don't want to see a Move only Resistance or KZ.
Yea same here man. I don't mind it in that but I think sony needs to make a killer FPS just for move.
Reckon it will be a new IP or applied to an existing franshise?
has great potential in shooting genre we already have confirmation that its lagless and it seems to have the precision of a mouse and the movement of a DS3, just cant wait till I can test it out myself it will probably release along side Socom in September.
That would be more comfortable than having to hold your arm out pointing at the screen. imo
Meh, then you'd have a huge ball coming out of the movegun.
Isn't it zippers fps shooter game? That is the ony fps that has been said.
Socom 4 is a Third person shooter tps like uncharted/lost planet Fps is first person like COD or Killzone
No silly, Socom is a TPS.
But isn't it a FPS game when using the DS3? So wouldn't it be a FPS in less you use Move?
I just listened to the Zipline podcast yesterday and I could swear that I heard they were gonna give MAG PSmove support.
Oh god i wish it was so.
Never seen THAT before! Lol.
To those saying Natal is more "Casual" that's a load of BS. You can scan and use any item as a peripheral. Pay attention people. also it's already been released that Rare is working on games for it, Capcom, Lionhead studios, Konami (more specifically Kojima on a rumored Metal Gear game for it) Ghost Recon is working with it. There are a lot of applications for it.
Well, microsoft said 'more casual' themselfs... so that isn't a load of bullshit
Yes it's true that you will be able to use anything as a controller with Natal, but how do u suppose there will be buttons on that thing? It will be able to scan objects like tennisrackets and skateboards but not stuff with button input (buttons are way to small and will often times not be directed towards the camera)
This will come for Move: http://farm3.static.flickr....
Time to MOVE (pardon the pun) into the 21st century. Just give me my 3D orange dayglow goggles & my Helghast battle armour & I will be ready the imperialistic invading scum (no offense intended towards imperialistic invading scum LoL). PS. I cannot wait for Killzone 3. GG are Gods @ FPS, game on.
Could have just been a tech demo, too. I DO expect FPS's to use Move and look forward to seeing how well it works, but this headline, IMO, is bad journalism because that's just not what was said. Precision is very important if you want to be in the business of spreading truth.
gaming press will do anything for hits nowadays
Hmm what game this might be oh wait SOCOM 4. Dumbasses.
You sir are an idiot! :) is soccom an FPS?.....noo it's a TPS dumbass xD
i say resistance 3 using move first
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