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40°

Square Enix cuts 12% of its staff in a year

Square Enix has revealed that it cut 12% of its overall work force between 2009 and 2010 in its 09/10 fiscal year report.

Square Enix had 3805 employees at the end of March 2009, including the employees of Eidos who Square Enix would acquire the following month. By March 2010 the Square Enix group which includes what was once Squaresoft, Enix, Taito and Eidos had a headcount of 3338.

As mentioned above, that's a decrease of 467 staff, or 12%. The cuts came from across the board - studios were slimmed down in Japan as development of Final Fantasy XIII came to a close whilst Eidos studio IO Interactive suffered cuts.

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SiteBot5091d ago
AP5091d ago

Here's hoping all those folks found other work.

N4GAddict5091d ago

Always sucks to see this happen.

borisfett5091d ago

That's a lot of people. I certainly feel bad for them. Good luck to them all, finding new work.

N4GAddict5091d ago

Video games are a tough business. GL to them all

Anarki5089d ago

Good... Square is going down the shitter these days..... They need to present us with something ground breaking after they fucked up ff13... hell, if ff13versus goes to 360, that'll just be the nail in the coffin for me.

70°

I’m Glad Atlus & SE Changed Dates To Avoid Competing With Shadow Of The Erdtree

Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."

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Community21h ago
H91d 12h ago

More intelligent than guerilla games

raWfodog18h ago(Edited 18h ago)

Atlus is releasing their game one week before Erdtree, SE is releasing theirs one week after.

HZD released four days before Zelda, HFW released one week before Elden Ring.

It seems to me like they are still releasing their games too close to Erdtree.

130°

Yuji Naka guilty of insider trading breaks silence to accuse Square Enix producer of lies

Yuji Naka was fined $1.2 million and given a suspended jail sentence for the crime.

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Community14d ago
Profchaos15d ago (Edited 15d ago )

I find his comments around how Balan turned out to be very insightful as to why the game is trash. He basically apologises for its existence

solideagle14d ago

can you please give some of us who don't know anything about this, a summary of what happened?

Chocoburger14d ago

Balan was knowingly rushed out by S-E, it had an extremely short dev cycle and was fairly low budget.
Naka was the game's director until near the end when he was fired or perhaps he quit, I forgot.

carrotcakeag14d ago

@Chocoburger Yeah they did fire and replace him which caused him to unload a bunch of rants about the company. The project only existed because of Naka in the first place, he convinced Square to give him one shot at making a platformer. They gave him an opportunity but pulled the rug out before he was done for reasons not explained.

90°

Top ‘Dragon Quest’ Producer Steps Down in Square Enix Overhaul

The top producer of Square Enix flagship Dragon Quest franchise is stepping down from the role, following delays in developing the next installment of the popular series.

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Community20d ago
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gold_drake20d ago
shinoff218320d ago

Please o please don't turn dragon quest into final fantasy square enix we dont wont that. Dragon quest works well just as it I. Plus you'll piss off Japanese fans to.

jznrpg18d ago

Hopefully they don’t. From this it doesn’t sound like that is the case and development is just taking too long.