NowGamer: Konami Producer Dave Cox explains to NowGamer why Castlevania developer MercurySteam turned down PlayStation Move integration in Castlevania: Lords of Shadow
Hanzala from eXputer: "Contra: Operation Galuga is a classic revival done right, but why hasn't Konami done the same yet for the bigger and more popular Castlevania?"
Slowdown. Let them get these suikoden games done first. Alot of us are still waiting for those
well, the new C ontra was made by Wayforward, who have been taking sooooo many of these classic franchises and making new iterations of them. Imo they aren't very good at it. And I don't see operation galuga being a large enough success to possibly give them Castlevania.
Today Konami announced its financial results for the first nine months of the fiscal year, related to the period between April 2023 and December 2023.
Horrible news more proof todays "gamer" is just a cow ready to be milked.
That mgs collection is no better than my ps3 copy but my ps3 copy has 0 server restrictions i always roll my eyes when reviewers or these new "youtube gamer" channels show off the information books on a webpage via a trash in game browser or the lack of controller support like it s a good thing.
Also GOG still has a better version mgs 1 or use the duck ps1 emulator.
Well time for the peace walker remaster pc port 480p 20fps needs a rtx 3090 or 6900xt to run with dunovo konami account then a govt id check.
Several sources tell us that Konami is still working on a remake of the first installment, although right now Metal Gear Solid Delta is a priority for the studio.
As long as it's not like Twin Snakes. And I hope they have the option to keep the original PSone voice tracks, which is a huge part of the appeal for me. The Twin Snakes voice tracks sounded worse, and had lame script changes as well.
@ Dave Cox your game is Too Gimmicky
Move is more advance then natal or wii
@The CELL : Dave Cox is an amazing game developer and has made amazing games. Just because some devs are finding it hard to cope with the move doesn't mean you bash them. Do you know how to make a game with move?
It cracks me up too see ps3 fanboys bashing professional developers..
"No, no I know more than you, it is really easy to make a game with the move, its very advanced technology"
While I agree that the move is advanced it maybe not suited for all the devs or genres of games out there. But still, if some devs r finding the move to be a "gimmicky" feature, then with that mindset, project natal wont have many games.
The guys not bashing Move, he's just bashing the idea of implementing motion controls into a game that is fairly advanced in its development, which for me is good news, I would hate to see development time being wasted by tacking this functionality on.
All motion controls are gimmicky.
@BeaArthur: True
@Applegate: Yea, i should have got used to n4g now considering ive been here quite a while but still...I love my pimp btw but never would react like how these fanboys in n4g do...
I guess there's no use in trying to reason with them...*sigh*