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Castlevania Dev: Move 'Too Gimmicky'

NowGamer: Konami Producer Dave Cox explains to NowGamer why Castlevania developer MercurySteam turned down PlayStation Move integration in Castlevania: Lords of Shadow

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THC CELL2651d ago (Edited 2651d ago )

@ Dave Cox your game is Too Gimmicky

Move is more advance then natal or wii

nix2651d ago (Edited 2651d ago )

it is as gimmicky as Wii... but yeah. i would have loved to see it integrated though.

AND i don't like this 3 bubbles system. it says "DISCUSS" but how the hell can any one discuss with three comments per page?!!!

Christopher2651d ago (Edited 2651d ago )

Only 3 bubbles? :p

/ontopic

His comment was likely taken out of context and he feels motion gaming for this game, no matter which one, would feel gimmicky.

Applegate2651d ago (Edited 2651d ago )

I agree with the dev. Since they have already experienced the Move unlike everybody else on N4G. I think we can safely say he's right.

360RRODFIX2651d ago

wii, move, natal are all gimmick and embarrassment to hardcore gaming. Do not care about any of them. If i wanted to wave with my hands i would have got Wii, but hey guess what i DIDN'T!

Sitdown2651d ago

to hardcore gaming? Is a driving wheel an embarrassment to hardcore gaming? Just because you are stuck in only gaming in one way, doesn't mean that other components are an embarrassment. Perhaps your gaming history does not include duck hunt and the power pad.

HighDefinition2651d ago

The Move IS what we all THOUGHT the Wii would be like.

And I really want it for LBP/LBP2. :)

DelbertGrady2651d ago

I think Dave Cox implies that it would be gimmicky to use it(or any other motion device) in Castlevania, not that Move is gimmicky overall.

The Wood2651d ago (Edited 2651d ago )

title needs an update 'Move 'Too Gimmicky' for this game at the moment

....whats with you anyway;)

deafwing2651d ago (Edited 2651d ago )

ya I'm sure a lot of us were thinking that as well ... sometimes these articles are titled in ways that promote over the top reactions.

On a personal note though, I am not a big fan of the wii-mote, natal, or move. They all have their place I'm sure but I'm too stuck to the controller/joystick to care.

I wouldn't mind if developers actually included these devices in the game for use, but more so as "an option." Like how you can use a joystick on SF as an option; it's not required. If these tools become a requirement for gaming with titles I love, I might have to avoid them all together.

NexGen2651d ago

Soda, you were getting flat so I added some bubbles...

And I'm glad they decided to leave any motion controls out...I want this to be a GoW-like experience. I do not want to have to get off my couch to slap Dracula a few times...

Well, that actually sounds interesting , but they can do that later.

Dipso2651d ago

Try reading the article before you get all defensive.

Sitdown2651d ago

an ingenious or novel device, scheme, or stratagem, esp. one designed to attract attention or increase appeal.

Anyhow, I wish people would stop getting so defensive over every little thing.....especially when you take comments out of context. There are some that would argue that video games in general are gimmicky.

catguykyou2651d ago

Advanced doesn't make it less gimmicky, which in my opinion all the motion controllers are gimmicky. 3D tech is extremely advanced and expensive but it is still gimmicky.

zen02651d ago

Using motion in action/adventure game can be tiresome for many people. In Mario, all you have to do is flick the controller once and the enemy dies. Castlevania, DMC, GOW kind of games requires a lot of action and combos (it's not just one or two goombas to take care of). So, for the Wii Mario, it's a lot of fun to flick once in awhile but to swing the controller or move the entire body continuously against hordes of enemies and to perform crazy combos is too tiresome. So I agree with the devs in sticking with regular controllers for this kind of game.

+ Show (6) more repliesLast reply 2651d ago
sid4gamerfreak2651d ago (Edited 2651d ago )

@The CELL : Dave Cox is an amazing game developer and has made amazing games. Just because some devs are finding it hard to cope with the move doesn't mean you bash them. Do you know how to make a game with move?

It cracks me up too see ps3 fanboys bashing professional developers..

"No, no I know more than you, it is really easy to make a game with the move, its very advanced technology"

While I agree that the move is advanced it maybe not suited for all the devs or genres of games out there. But still, if some devs r finding the move to be a "gimmicky" feature, then with that mindset, project natal wont have many games.

Denethor_II2651d ago

"Just because some devs are finding it hard to cope with the move doesn't mean you bash them."

Just because some devs bash Move doesn't mean you should bash them.

MajestieBeast2651d ago (Edited 2651d ago )

Yeah Jericho was amazing...

Applegate2651d ago (Edited 2651d ago )

Well, as soon as you dont kiss $ony's ass they gang up on you.

When you touch $ony you touch $ony's children at the same time.

Come on you would have the same reaction if somebody touched your pimp!

Baka-akaB2651d ago

awesome games ?

wich ? Jericho ? (Lolz)
Producing a track and field game in the past ?

There is a gimmick i do see ... david cox as usual running his mouth to create noise and hype around his game , instead of reassuring Castlevania fans that it wont be a god of war clone .

Again , the game looks good , and might even be great , but all i hear and see from this guy are comments about concurrent games , graphics kings , and now moves , that might as well just come from our resident n4g posters

sikbeta2651d ago

Hey! jericho was... eh... mmm... ah, I can't lie to myself, that game still stinks...

+ Show (1) more replyLast reply 2651d ago
Dipso2651d ago

The guys not bashing Move, he's just bashing the idea of implementing motion controls into a game that is fairly advanced in its development, which for me is good news, I would hate to see development time being wasted by tacking this functionality on.

Kurylo3d2651d ago (Edited 2651d ago )

no hes bashing move all together. If he called it a gimmick.. then he thinks its a gimmick... he didnt say he doesnt want to implement it cause its too far in development.. he said he doesnt want to implement it cause its a gimmick. lol.

Move is stupid and has been done. We all know this.. you guys defend it cause it has a sony brand name. At least natal is something fairly advanced in tracking of a human body. Its a new form of mainstream motion controls. It can track multiple people. Its intelligent. Im sure some crazy things will be made with it.

i cant stand sony fanboys who say wii is garbage and motion controls suck, and then defend the move... its like? your defending a slightly more accurate wii. Biased much? Hypocritical i think is the correct word.

Look im no microsoft fanboy either, i hate xbox live, i hate games for microsoft live on pc... thas so stupid it bothers me when im forced to have it for games like arkum asylum on pc. But still i wont defend sony just cause i dislike microsofts practices in the game industry.

BeaArthur2651d ago

All motion controls are gimmicky.

sid4gamerfreak2651d ago (Edited 2651d ago )

@BeaArthur: True

@Applegate: Yea, i should have got used to n4g now considering ive been here quite a while but still...I love my pimp btw but never would react like how these fanboys in n4g do...

I guess there's no use in trying to reason with them...*sigh*