Study: Does Industry Lose Money By Ignoring Aging Gamer Needs?

A new study claims that the video game industry may lose out on $3 billion in annual U.S. revenues as companies continue to largely ignore the needs of aging and disabled gamers.

White papers released by The AbleGamers Foundation and 7-128 Software warned that the games industry is on a "collision course," with the financial impact occurring in the next five years "If the gaming industry does not realign their priorities to include accessible gaming."

Mark Barlet, president of AbleGamers told Gamasutra that the $3 billion potential revenue loss figure is an annual estimate. The figure is based on there being 50 million people in the U.S. who report a disability and 65 percent of households that play computer and video games.

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