"So many of you immediately went into this article with an answer to that question based on a quick gut reaction, and I can’t blame you for that in the least. When it comes to options in video games, more is almost certainly better. But is this a case where less might actually mean more? Let’s take a look.
To me, the most frustrating thing with any fighting game is to pop in the disc expecting a certain number of fighters only to realize that almost all of the “different” fighters are just reskins with the same exact move sets and nearly identical stats. To me, this was a huge problem in last year’s UFC game, but THQ has made it clear that this year’s game should not feel like that. The problem is can we trust them?"