Joystiq Hands-on: PlayStation Eye's Kung-Fu Live

Kung-Fu Live sounds almost exactly like a Project Natal game. With the aid of a camera, your image is placed directly into the game, and real movements are translated into in-game actions. As the concept trailer above shows, you'll be able to kick and punch wildly into the air to take down virtual baddies. But Kung-Fu Live isn't destined for Project Natal. Instead, it's coming exclusively to the PlayStation Network.

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sinncross2985d ago

lol looked like mortal kombat in a few instances.

i suppose for a psn game its a neat piece of software.

ALFAxD_CENTAURO2985d ago (Edited 2985d ago )

It would be good to grab some enemies, would be a fight more deeply.

Is good to know the Developers are supporting more the PS Eye, with full Body Recognition.

There are coming more games to play without controllers too.

Trollimite2985d ago

i could totally see that. specially when he was doing the high punch thing.

Godmars2902985d ago

It is nice to see that Sony - might - directly support the PSeye. Make it seem less of an add-on to Move.

ChozenWoan2985d ago

And this shows that Sony's motion control system can do pretty much 90% of what Natal can do... even without the PSMove.

Now if they make it online multiplayer, that would be an...

IdleLeeSiuLung2984d ago (Edited 2984d ago )

Except the additional 10% is what is what makes the experience significantly different. From the article:

"However, this doesn't negate the fact that I'm staring at the TV and punching and kicking the air. Because of the 2D orientation of the game, you'll be facing forward, but moving side to side, which is simply not as intuitive as facing the screen and moving in the same direction."

Yup, still a 2D camera.

ChozenWoan2984d ago

But that does prove that Natal is not as revolutionary as it's made out to be.

Also, add in the PSMove and you get 110% more... thanks to this thing we call buttons. LOL.. but for real, the PSMove takes mocap beyond what even Natal can do. Sony has shown a fighting game that is in 3D and forward facing. Although it's currently gesture based, it can just as easily be made to be 1:1 with gestures for the special moves. All without sacrificing 30% of the hardware capabilities of the console.

Sony's got the best of Natal and Wiimotes all in one system. There is no denying that it will be the most ground breaking mocap system this console generation. But don't take my word for it, just watch and see.

IdleLeeSiuLung2984d ago (Edited 2984d ago )

Was the ipod revolutionary? Was the iphone revolutionary? Was the Playstation 1 or 2 revolutionary? Was the Wii revolutionary?

My point being that most technology is built on existing technology applied in some way that distinguishes it from other products that others put more value on. That is the revolution, not the technical capabilities. With that said, I still believe that the skeleton mapping and recognition that Natal is doing is revolutionary in the sense that nobody else has shown me something as versatile as what I have seen with Natal.

Getting the computer to understand what you see is a research subject for a long long time that predates even the first Playstation.

The idea that something is revolutionary is BS though. Most products that are revolutionary fail and with a second, third or x number of tries does it succeed. That is what we are looking for, because most new products aren't revolutionary mostly improvements (large or small).

fooltheman2985d ago

Well that looks promising ^^
And under 15 bucks it's cheap too

HighDefinition2985d ago

I love that pic. It never gets old.

washingmachine2985d ago

i can see huge weight loss happening lolz

ThatCanadianGuy2985d ago

i can see me knocking over alot of expensive electronics in my living room..

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