In 1998, Stanford University's Henry Lowood began preserving video games and video game artifacts. Lowood, along with a four member committee, has announced a game canon, for the Library of Congress. Japan begs to differ.
According to the New York Times, the canon is: Spacewar! (1962), Star Raiders (1979), Zork (1980), Tetris (1985), SimCity (1989), Super Mario Bros. 3 (1990), Civilization I/II (1991), Doom (1993), Warcraft series (beginning 1994) and Sensible World of Soccer (1994).