Gaming Trend: Fortix Review

Gaming Trend writes: "Way back in the dark ages of 1981, Taito America Corporation came out with an arcade game that utterly fascinated me as a kid. The game was called Qix, and boasted a very simple premise. Your aim was to block in a certain percentage of the game board by drawing closed shapes in the playing field. The catch was a massive creature bouncing throughout the level (a series of horizontal lines called a Qix), along with Sparx which crawled around the edges of shapes. If the Qix touched you while you were in the middle of drawing or a Sparx hit you, game over!"

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