"One of the best things about working at Game Informer is our extensive library of classic and contemporary games, affectionately known as The Vault. In addition to being an invaluable resource for our everyday work, it’s a great place to find inspiration. The other day a few of us were talking about how RPG openings have grown increasingly bombastic over the years and how long it takes before players actually get to take control of these games. That got us thinking: Was it much better in the days of, say, the SNES? The system was known for a solid roster of RPGs, and we thought it would be interesting to pick up a few of the games and record the game introductions. In addition to getting a completely unscientific sense of intro length, it would be a fun chance to see how primitive – or awesome – these early stories used to be."