D+PAD Magazine writes:
At the risk of making so many bad puns about Alan Wake finally stepping into the light, away from the darkness of development hell – given the games central theme of light and shadow – we have to be honest and admit that it is somewhat of a relief to finally play Alan Wake. It has been five long years since its initial reveal at E3 in 2005, and in that time it could be said that the game has developed some sort of identity crisis. Is it Silent Hill? Is it Uncharted with a torch? Or is it something else entirely?