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Bioware: You Stab Me Through the Heart

Chad Awkerman from DualShockers writes: "Dear Bioware, Honestly, you’re one of my favorite developers. Why must you go around spouting nonsense like you’re some elitest RPG god, assuming that only your brand of RPG is the only way RPGs can be done? I loved both Mass Effect titles, I loved Dragon Age: Origins, I’m looking forward to your upcoming Star Wars MMO. These are all awesome games in their own right, why must you go around shooting your mouth off willy-nilly? It makes you look like a bunch of jerks."

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Hitman07692655d ago

Genre labels are becoming less and less relevant. That being said, this is still a ridiculous quote!

karlowma2655d ago

Have to agree. The lines defining genres are becoming fuzzy, as every game tries to be everything to everyone. Gone are the days where we can point to a game and say, "That's a shooter," or, "Yup, that's an RPG." Everything is blurred together in an attempt to appeal to the largest number of consumers and amass more sales.

StanLee2654d ago (Edited 2654d ago )

Great points. Mass Effect itself is more a third person shooter. Even the sequel had its RPG elements scaled to the point they were none existent. What was left was character customization and the "element" of choice. Even character development was as bare bones as they come.

hamoor2655d ago

he shouldn't blame bioware because its square enix's faults for releasing sh!itty sequels for final fantasy
i mean its linear as hell and no towns???i don't call this an rpg game
what was once called the king of rpg games is now gone
square enix is not square soft anymore

Reibooi2654d ago (Edited 2654d ago )

Regardless of what one thinks of Final Fantasy XIII(Personally I loved it) The way Bioware has been acting(yes I say Bioware because even those in charge there have been guilty of this) Are acting like nothing but internet fan boys trying to cause drama between RPG and JRPG fans and it's BS.

They have said that the JRPG genre hasn't moved forward in awhile and yet the same exact thing is true about their games. Dragons Age is nothing but Baldur's gate with now gen graphics and Mass Effect is the exact same thing with a shooter mechanic attached(I love Mass Effect as well can't stop playing ME2).

The point is they need to stop talking and just make games. They make great games sure but when they come out every week with some new trash talk against the JRPG genre it makes them look pompous.

Simon_Brezhnev2654d ago

Reibooi i agree with you 100% except i didnt love FFX13. Dragon Age isnt even that great not compared to The Witcher which has better choices then Mass Effect 2 and Dragon Age. ME2 and DA are all about good or evil choices but in The Witcher there is not right or wrong choices all about your morals.

tinybigman2655d ago

which is a TPS in my eyes even though i love the game i was disappointed it was more shooter and less RPGish. branching speech does not make an rpg developing your character does, and Bioware took that away from me with ME2.

i put over 100 hrs into FF13 and only 30 hrs in ME2. personally im not a fan of WRPGs but bioware has made some of my favorites, but constant yapping is starting to get on my nerves.

Ninja-Sama2654d ago (Edited 2654d ago )

I put over 200 hours into ME2 and 50 hours into FFXIII, before I got to the last chapter and gave up, too boring and repetitive.

Socrates2654d ago

ME2 was far more enjoyable to me than FFXIII. I don't care what your personal definition of an RPG is, ME2 is a tremendous game and certainly fulfills my craving for an RPG experience.

tinybigman2654d ago

but for me even though i loved ME2 one play through was more than enough and the final boss was a major letdown. personally i can not put in more than 30 hrs into an wrpg as i can a jrpg. but everyone is entitled to their opinion.

iamtehpwn2655d ago

20 seconds in a editor is NOT the same as character that people have worked on for 4 years developing.

I'm sorry, No editor you give me can make a character like Cloud, or Kefka, or Zidane, or Squall, or Sora, or Lightning.

Simon_Brezhnev2654d ago

Yeah i agree and the best WRPG is The Witcher will be over taken by The Witcher 2.

Chadness2654d ago

Agreed completely. That's how I see things. Not that creating and customizing your generic avatar isn't fun, it certainly is to a point. But, it is nothing like a pre-defined character built from the ground up to be intertwined in the lore and story of a game, instead of just "there".

Redempteur2654d ago

i'd rather follow a complete story than to follow some choices that doesn't affect the story at all except some lines of dialogues that change .Same with characters customisation is important but it should come before the character themselves ( there are exception to this rule )

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MiamiACR2655d ago ShowReplies(4)
JoelT2655d ago

But the truth is Square Enix and their Final Fantasy series are genre defining. They have always been visionaries and they're never scared of taking chances. More often than not the risks they take work out in their favor.

Socrates2654d ago

First of all, some people are making a big deal about nothing. All this Bioware person talked about was what they feel makes a good RPG.

Second, look at the scores of Mass Effect 2 and Final Fantasy XII, I'd say most people agree that Bioware have a greater vision for what makes a good game. They are just expressing what that vision is.

Simon_Brezhnev2654d ago

Dont give me that review score crap. ME2 and FFX13 are real generic when it comes to story. ME2 you save the universe from the collectors. Mass Effect 2 is just KOTOR with TPS. FFX13 is that great either but Mass Effect is for older audience and FFX13 is for younger.

Chadness2654d ago

Don't go by review scores. They're highly subjective, HIGHLY. FFXIII got everything from a 4/10 to a 9/10. How does that give you a good idea of how the game rates?

Anyway, Square-Enix takes more risks than Bioware, because the fundamental Bioware RPG hasn't changed much in 10 years, where as Final Fantasy titles and new IPs out of Squeenix are always trying something new, whether or not it works.

Not to say that Bioware RPGs are bad by any means. I absolutely loved ME2...even more so than FFXIII.

Lionalliance2654d ago

Sadly FF is not what it used to be...

Figboy2654d ago

look at your comment because of the boobs?

i'm only partially kidding, and you make a good point. Square-Enix is the reason why western console gamers even BOTHER with the RPG genre in general.

if it wasn't for Final Fantasy, i wouldn't be an RPG fanatic at all.

i love both Eastern and Western style RPGs, and i love them BECAUSE they do things differently.

what Bioware is promoting is HORRIBLE! why should the RPG genre be tackled in just one way only? why should EVERY RPG feature character creation, or an open world environment?

all that that will accomplish is gamers complaining about the RPG genre like they do the shooter genre. all RPGs would be the same, and there would be a stagnation of creativity on the developer's part. WHY should other RPG makers subscribe to the template that Bioware prefers?

imagine if Uncharted 2 had stuck to the template that other third person games used?

what if Silent Hill stuck to the same template that Resident Evil used back on the PS1? both games are in the survival horror genre, and yet Silent Hill and Resident Evil are vastly different games.

Final Fantasy and Dragon Age are in the same RPG genre, but they are vastly different games. this is a GOOD THING.

why would Bioware encourage other developers to completely IGNORE their own creative leanings just to make thing like Bioware likes? it's incredibly selfish and arrogant.

it's like, "hey, i don't like to grow apples, so all farmers should stop growing apples, nevermind that people may actually LIKE apples compared to what i grow."

taz80802655d ago

That Bioware quote is borderline ridiculous. Curious as to what he was hoping to achieve by stating this?

Hitman07692655d ago (Edited 2655d ago )

Headlines of course?

It is looking like it backfired though with the exception of Alfred E. Neuman no one is impressed.

Christopher2655d ago (Edited 2655d ago )

IMHO, if you classify FFXIII as an RPG, then so is God of War and Dante's Inferno.

They both contain the same RPG elements:

1. A storyline
2. You play as one or more characters
3. You can level up skills

Personally, for me an RPG requires:

1. Character driven storyline
2. Leveling of one sort or another

But, I'm an RPG snob...

Optical_Matrix2655d ago

For you an RPG requires character driven story and leveling? FFXIII has both of those. What on earth are you on about? It's one of the most character focused storylines in the franchise. Not the best one, but the 6 characters are CENTRAL to the plot. And leveling...WELL, not only can you level up weapons and accessories, but also your characters paradigm roles? Which in turn unlocks more HP,MP and techniques. Sorry but anyone saying FFXIII isn't an RPG is a tool. Simple as that.

raztad2655d ago

I think Fallout 3 is much closer to a RPG than both FFXIII and ME1.

Christopher2655d ago (Edited 2655d ago )

You do know what a "character driven story" is, right? It's a story that evolves based on character decisions/actions rather than a scripted story the results in the same outcomes no matter what. You see, character driven doesn't mean character focused, which is every single game out there with a story.

FFXIII doesn't evolve at all. Games like Planescape: Torment, Mass Effect 1 & 2, they evolve in many ways. I admit that ME2 is a lesser form of evolving, but it is dependent on the character's action how the ending is played out, even still giving you the choice at the final moment to decide how you will go into the next game.

Edit: Based on the agrees you've been given, there's more than a few people here who don't know what it means either. Sad, and these are people saying what is and isn't an RPG?

Reibooi2654d ago (Edited 2654d ago )

A character driven story is actually more about seeing the characters grow and change.

Good example. FFVII. Cloud is more or less the exact same character at the start of the game that he is in the end. Hence it's not a character driven game.

Final Fantasy XIII all the characters are different people by the end because of what they go through and what they experience. THAT is a character driven story. Each character grows and changes just like a real person would going through what they do.

EVERY game story goes on because of choices made by the character that is a given. That alone does not make a story character driven. The growth and change of a character does.

Mass Effect for example is not example character driven. Yes you as a character makes choices that changes the overall story. That said none of those choices affect the character of Shepard beyond giving you more renegade or Paragon points. A good example of this is my first play through of Mass Effect 2 Jack died. My Shepard was close to Jack. Yet when she died that was that. No change in Shepard at all. Hence not character driven.

Optical_Matrix2654d ago

A character driven story is a story that is pushed through the way the character change and affect the narrative.FFXIII is a prime example of this as it was so reliant on the characters. More so than the crisis the world was actually in. Notice how at the end all the characters have changed. Example how how character growth effects narrative.ME on the other hand is not or at least less so.
Look it up if needs be, but I study literature and media where I have to write essays on this kind of thing and I'm telling you, character driven stories are all about how the characters emotions and development effect the course of the narrative. They "drive" the narrative.

Christopher2654d ago (Edited 2654d ago )

I'll give you that, but is not how it's been used in RPGs when defining how characters evolve the storyline. It's been used like that since as long as I can remember when discussing evolving storylines based on character actions and decisions.

So, to put it more into your liking... Change character driven storylines to... Storylines that evolve based on character decisions.

Also, ME2 is technically character driven by your definition because he does grow into different relationships with each character as well as personally. Shephard at the beginning isn't necessarily the same as how he ends, regardless of the intent of leaving open ends during critical occurrences. I wouldn't say that it doesn't change the character, only the character still progresses along the set primary goal of the story in order to get to the end of the story.

@darxed: ***You don't seem to know much about the genre, you know, you being a RPG snob and all... ***

Yes, I don't know squat about RPGs because I use it as a reference to game design rather than literary reference? Honestly, they're the only things I tend to play and whether my meaning was lost or not... I do know about RPGs.

darxed2654d ago (Edited 2654d ago )

@cgoodno
I was talking about game design, I'm no literary expert like Optical either. My complaint was that you said that a RPG requires, to use your words, storylines that evolve based on character decisions, but again, you say character when you mean player decisions, and games that let player's decisions alter the storyline are very few within the genre. My point was that if a RPG requires storylines that evolve based on player decisions, like Mass Effect 1/2, then ALL Final Fantasy games and the Zelda, Shin Megami Tensei and Disgaea series, by your definition, do not have what it requires to be a RPG.