Bungie has claimed that its as-yet-unnanounced new IP can be a bigger franchise than FPS king Halo.
I doubt it, it may be a better game but what games make the jump from being just another game to becoming a cultural phenomenon is far more dependent on good advertising, luck, and the current condition of the market, than it is on game quality (not saying some level of quality isn't required especially if you want to make a franchise out of it). Take Halo, for instance, it became what it is today mostly because Microsoft ended up using it as the icon for the Xbox, if it had been on the PS2 it would have been considered a good game, and would have sold well, but it wouldn't have become the face of the system and thus wouldn't of had the same level of advertising put into it.
thank you bungie,kill the hype for halo reach its like they say"halo reach will be ok but we have another game that will kick halo reach @ss!!! " WTF ARE YOU DOING BUNGIE???
Looks to me like they're talking about the other game they're developing. Do you actually think Reach needs any extra hype? lol. That game is going to sell, regardless of it being a good game or not. MW2 anyone?
Now bobby kotick is trying to get the younger audience in anyway he can firstly by using bungie to make a game and if that don't succeed then he will always have to resort to...... http://images.cheezburger.c...
the hype for bungies new 'multiplat' game will be immense probably bigger than reach's hype just because this is a developer that single handedly saved the xbox platform and produced an iconic mascot,activisons marketing will be about the 'bungie' name maybe even more than the game,also i believe bungie have a point to prove to microsoft by producing a quality game and making them realise they should have given bungie the freedom that they wanted instead of losing the exclusivity of a gem of a developer losing bungie is as huge as if sony lost poly and naughty dog in one fail swoop
MS had to build it's gaming identity to exist in the market. Halo and Gears came fitting in that role. If Bungie stops making exclusives for Xbox(and Halo: Reach appears to be last game in the franchise as they said), it'll become quite generic console with no gaming identity driving on multiplats. MS needs to put up the fight with some exclusives cause as for now it doesn't look good. Can't wait the E3.
Halo was a phenomenon becuase it was innovative and cool. The Xbox was a generation ahead of PS2. Microsoft can't make 10 million people buy a game. You make it sound like people worship Xbox. Xbox owners didn't worship anything, because the Xbox was new. You can't have fanboys of nothing. The only fanboys that existed were Nintendo, Sony, or Sega fanboys.
Halo 1 was a great game however the franchise is so big as its MS major exclusive its like Mario to Nintendo and Sonic to SEGA it sells millions because of what it is not because of how great it is anymore. Anything with a Halo/Mario/Sonic name on it will sell millions because they are now established names with associated companys. Sony unfortunately doesn't have this person (god of war isn't Sonys as in UK its not a big hitter these titles I listed are big hitters worldwide). Sony DID have Crash years ago but then Insomniac sold the rights to Crash. Basically what I'm saying When you think playstation you don't think of 1 game character/series. When you think Nintendo you think Mario when you think Xbox you think Halo when you think SEGA you think Sonic.
I wholeheartedly agree and it's strange. Nintendo - Mario/Zelda instantly comes to mind. Sega - Sonic comes to mind Xbox - Halo/Gears comes to mind. Playstation - yeah sure you could name a single great franchise, but not one is immensely more powerful than another. They're all massively important the the PS brand: Gran Turismo, God of War, Metal Gear Solid, Ratchet & Clank, Crash Bandicoot (back for the original PS), LittleBigPlanet, Buzz!, Singstar, Killzone, Uncharted Without Halo, Microsoft would have had a difficult time. Without Mario, so would Nintendo Without Sonic, I don't think Sega would be anywhere. But if Sony lost just a single franchise, such as Killzone they would be alright because they have a huge portfolio to back them up.
Hard to believe one of the most iconic games in recent time is from advertising, luck and current condition of the market alone. The eco-system has to largely be there and I think MS had the online play for console eco-system ready. Halo probably would not be as successful on the PS2. With that said, I don't think I have ever heard of a company that says our next IP will be SMALLER than the previous one especially when it is multi-platform with twice the user base!
I'm not a huge Halo fan (although I do like it), but I am a huge Bungie fan, in that they are always pushing to innovate and create awesome experiences for their fans and a sense of community for their products. I hope that they can eclipse Halo for the good of gamers everywhere.
It's possible, but I think they might have gotten lucky with the original halo. It's going to be hard to duplicate halo's success with another IP. I doubt they expected halo to have the following it has today.
Yep agreed. They just happen to release an FPS on the console at the time when there were hardly any. That's it nothing special and till date same code being used and same graphics. Buying ODST was the last mistake on my part will not spend a dime on their products.
is Halo:Reach 720p?
as far as I know it's sub-HD
I wonder if their next game will be for little kids too, like halo.
Come on now, power rangers are for adults too!
if that's true I suppose LBP must also be for kids right ? well it is... but that does not stop adults enjoying it does it...
I say without question it can and possibly happen. Why? Because now it will be available to twice the audience as Halo.
so all of a sudden halo reach aint important anymore?
I wouldn't say that, but now that a lot of people have had a chance to try Reach we kind of know what to expect. I think people are just curious to see what the next IP is.
i agree with sid...its like they are trying to hype down reach which isnt a smart thing to do there are plenty who have been turned off of halo recently and reach would have been the game to bring them back to the series, but coming out and saying something like this, whos to say those same ppl wouldnt just sit and wait for the next new ip if its going to be better anyways its not a bad thing for them to say it, but it IS bad timing...if they say this kinda thing AFTER reach release, it would be smarter...im just saying, they are most likely not doing reach a favor by coming out and saying these kinda things
Bigger then Halo? That would be hard to beat, good as Halo or close to being as good. Most likely that. I like most games that Bungie has made so far, that is counting outside of Halo as well.
Halo is the icon for the MS consoles Mario is the icon for the Nintendo consoles GT is the icon for the Sony consoles I doubt that Bungies new project would be a icon like Halo was and the reason for that is that Halo came out when there where barely any fps on the consoles
Meh, wrong reply. Don't mind me.
I wouldnt say GT is Sonys icon, atleast not their only icon, theres LBP and GOW also And i think out of those three, sackboy fits sony best. That makes a power ranger, a plumber and knitted stuffed animal
When I think of Sony PlayStation Gran Turismo isn't what comes to mind. For some reason I think of Naughty Dog. I guess it goes back to when Sony tried to make Crash Bandicoot the mascot for the PlayStation. Still remember Naughty Dog's logo popping up...
I hope it would be a TPS, with the deepness of the Halo story, the flavour and scope of Mass Effect and the badassness of Gears Of War... That would be cool!
Halo is an average game backed by the super MS marketing machine. In order to command attention in this super crowded FPS market their new IP will have to stand on it's own.
activision is the new editor for bungie. do you know about that little indy game activision published last year? warfare something 2.. something like that...
King of fps? Doesn't compute...
My Opinion: Doom is the Godfather and King of FPS.
Kids these days haven't got a clue.
I'm not a kid, i've played FPS's from every era and i definately think Halo is better than Doom overall...you don't? in what way is doom better? You come across very snobbish because you're 'old'
Because id and Doom defined the standard. I'm not taking anything from Halo though, it's great and by today's standards it is of course better than Doom. But for me, 'King' means the definition of the genre. Halo is not it.
ok, fair point. I would say that the King would be the best/most popular at the time. Like above i would say Doom is the godfather/grandfather maybe.
agree with what hmm said...you do have to acknowledge the roots, and with that doom would be dogfather, but kings come and go and with that it means that its the current leader i personally think halo is king on 360 and killzone for ps3 and unfortunately (lol, sorry i just dont like mw2, cod4 was great tho)mw2 is multiplat king edit: id like bad company series to take that multiplat crown from mw2 soon...bc2 is a better game imo, but mw2 is just more popular
I bet a lot of things don't compute for you. It's not the best FPS franchise but it the most popular FPS franchise which is why it can be referred to as the king. Just because you don't like it or play it doesn't make the statement incorrect.
And from what I've seen, there's a lot of bashing between Halo's, Forza's, Gears of War's, and GT's, and they're pretty confident that all of a sudden the people would hold hands and unite for this upcoming awesomeness? -End statement
FPS king Halo))
Can be but most likely won't be.
Halo multiplayer is more chaos than fun, but that's my opinion, it is not so much different with Halo Reach agains Halo 3 ODST. For the fans is Halo the king of the FPS, i will not take that from them. Halo is wel very respected FPS genre, so reach wil also be respected for many reviewers and mark my words 10 out of 10 in the most case :)
Obviously, you never played it.
If i never play it, why is it so chaos in my opinion? Obviously, you don't nothing about me and what i have. If you take this as a insult (Halo multiplayer is more chaos) what do i expect from you? This is a typical 360 fanboy argument, some negative in my opinion about Halo and direct people like you hit the disagree with stupid comments. So, i have a reasson to disagree with you. You don't have any reasson for me, becouse it is a opinion from me and not a fact.
Well, you say it is chaos, and i say no, it is not. You see a fanboy reply? Dont you think you are paranoid to death? Halo can be as teamplay as any fps/tps shooter, it only depends of who you are playing with. Keep that in mind. And stop trolling.
It's good to see Bungie looking to top themselves and generate some excitement. Shows a lot of ambition. I hope that they are successful.
Halo was extraordinary but Halo 2 took a step backwards for me. Kinda like Resistance 1 and Resistance 2. Then along came Halo3 which is a massive disapointment. People hype up bungie and their current games like the second coming of christ but to me personally they are average. Perhaps because i am SP gamer much more than MP. I am sure no one can argue that Halo 1 SP is by far far the best in the series.
i can see why some people would not like the single player of the later games..i didnt like Halo 2's single player campaign overall but i did like Halo 3's because of the larger vehicle based levels they had. Halo CE is still my favourite single player by far! But yes, if you aren't much into multiplayer and don't like the single player i can see why you would think it is average.
analyze exactly WHAT it was that Halo had that made it a phenomenon, and then try and imbue the new title with those traits. this is what i think of Halo back when it released: 1) It was quite the feat for a console FPS to have that level of visuals, that level of MP features, and that level of super smooth control and responsiveness. Time Splitters was probably the only title to really match Halo in terms of the silkiness of the controls. 2) It had excellent marketing from MS. It was THE killer app for the Xbox debut. It was what Super Mario Bros. was to the NES. It's flagship. In a nutshell it embodied EVERYTHING that Microsoft was trying to do with the Xbox: cutting edge visuals, nearly infinite online MP. 3) The game was genuinely GOOD. GREAT. It had excellent pacing whether playing single player or co-op, the MP was second to none, it had one of the best soundtracks in gaming at the time . On consoles, there was literally no FPS like it. The story was, to me, standard Sci Fi fair, but the production values are what sold it. In reality, Star Wars isn't really the most amazingly acted or written story. What sells Star Wars, is the presentation. George Lucas did things that no other Sci Fi filmmaker was doing at the time. Bungie did what no other console FPS developer was doing at the time. Goldeneye 64 set the stage, and Halo took the show to broadway. So, this new game, would have to 1) Somehow produce visuals that are on par, or BETTER, than the current best-looking games of the generation (Uncharted 2, God of War 3, Killzone 2, and even Gears of War). What could help this is if the game had a simply superb art style. Okami is STILL one of the most beautiful games ever made, as is Shadow of the Colossus, even though they have clearly been bested on a technical level. The Art Design is what makes those games ageless. Bungie's new game has to have amazing art design to stand out in a crowd, ESPECIALLY if the genre is shooter again (which, i honestly doubt. i think Bungie is eager to stretch it's creative muscle. maybe a sandbox game. maybe an action/adventure game. i don't think it's survival horror or an RPG, but that would be awesome). 2) It has to have amazing marketing from Activision. having worked for ATVI, i'm not holding out hope for an epic, $30 million budget, but then again, you don't need that to sell this game. they will more than likely focus on the fact that the new game is coming "From the creators of Halo..." that should already get the Halo fan's ears perked up. even the mainstream PlayStation fanbase has heard of Halo, and they may be, at the least, curious. 3) It has to have game play that surpasses the current industry GREATS. that's a BIG order to try and fill, and seems kind of like unnecessary pressure on Bungie. i think they should just focus on making the game they want to make, and not focus on trying to recreate Halo. the odds are stacked against this game to become the "next Halo," but it doesn't HAVE TO. it just has to be good. i'm sure it will be. Bungie knows their rep is at stake, and many of us have waited for YEARS to see them create a non-Halo related game. i'm excited about it, honestly, and i'm not even a Halo fan.
bungie has shown what they can do with Halo, I expect their next franchise to be as good.... they maybe also hyping it since it may be a multplat title..time will tell
by numbers overall fps king= COD4. just look how many people still play the damn game. on consoles= Halo3. no point denying it. now about who's the father of FPS', Doom and Heretic started it all, but it was Golden Eye that raised the bar....which is still imitated. and @ Hay above: it'll become quite generic console with no gaming identity driving on multiplats. what about: Alan Wake, Splinter Cell Conviction, Left for Dead, Mass Effect, Gears of War, Forza whatever else is comming....plus Natal games and other games that never got sequels. it's like Sony without GOW or Uncharted, or Nintendo without Metroid or Mario, your point is mute and makes no sense.
Without MS any game will fail to be Halo
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