Cliff Bleszinski: Creativity, Design, and Reality

Recently at a Gamasutra-attended event, Epic Games design director Cliff Bleszinski came to San Francisco to showcase Epic's latest title. Developed by its People Can Fly studio in Poland, Bulletstorm is clearly the latest evolution the fast-action, adrenaline-pumping shooters that the company -- and the studio -- is known for.

As the game is published by EA under its EA Partners program, it marks another major publisher collaboration for the studio, which currently works with Microsoft on the Gears of War series, which has been tremendously successful; Bleszinski is currently working on Gears of War 3 for an April 2011 release.

Tammy Schachter, senior director of corporate communications at EA, participated in the meeting as well, in which Bleszinski discusses the rise and evolution of the shooter genre, how best to work with talent, and the essential elements of shooter design.

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