The New Wave of Indie MMO Gaming

Back in 2005 Will Wright, creator of The Sims, stood up on stage at the Game Developers Conference in San Francisco and talked about how user-generated content would be essential for his next game, Spore.

It would put the power of game-creation into the hands of the players, said Wright, and the whole world sat up and listened. Around the same time the idea of players generating their own content by playing – rather than by the DIY practice of modding – began to look like the future of gaming.

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